TR/Server Scripting Events: Difference between revisions
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[[fr:Server Scripting Events]] | [[fr:Server Scripting Events]] |
Revision as of 09:18, 29 October 2016
Bu sayfa tüm uygulanmış ve Ölümoyunu(Deathmatch) oyun moduna uygun olan server-taraflı script yapma eventlerini içerir.
Fonksiyon veya event ile ilgili bir şey için İstenmiş Fonksiyonlar ve Eventler sayfasını kullanın.
Client-taraflı client eventlerini buradan bulabilirsiniz:Client Script Yapma Eventleri
Client(Alıcı) eventleri
Colshape eventleri
Element eventleri
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Marker(İşaret) eventleri
Pickup eventleri
Player(Oyuncu) eventleri
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Ped(Kullanıcı Karakteri) eventleri
Resource(Kaynak) eventleri
Server(Sunucu) eventleri
Vehicle(Araç) eventleri
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit