UpdateElementRpHAnim

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Revision as of 20:36, 23 September 2021 by Lvrent (talk | contribs)
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This function updates GTA bone animation for a given element. Currently the Player and Ped element types are accepted. It must be called after setElementBoneRotation for changes to take effect. It should only be called once per frame, after you are done rotating bones on that element, as it is quite heavy.

[[{{{image}}}|link=|]] Tip: If you want to attach an element to a bone, see attachElementToBone.

Syntax

bool updateElementRpHAnim ( element theElement )

Required Arguments

  • theElement: the element to update the bone animations.

Returns

Returns true if successful, false otherwise.

Example

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Requirements

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See Also