GetVehicleUpgrades
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This function returns a table of all the upgrades on a specifed vehicle.
Syntax
table getVehicleUpgrades ( vehicle theVehicle )
OOP Syntax Help! I don't understand this!
- Method: vehicle:getUpgrades(...)
- Variable: .upgrades
Required Arguments
- theVehicle: The vehicle you wish to retrieve the upgrades of.
Returns
Returns a table of all the upgrades on each slot of a vehicle, which may be empty, or false if a valid vehicle is not passed.
Example
Click to collapse [-]
ServerThis example prints the name and upgrades on each slot of an entered vehicle to the chat.
function scriptOnPlayerEnterVehicle ( theVehicle, seat, jacked ) local upgrades = getVehicleUpgrades ( theVehicle ) for _, upgrade in ipairs ( upgrades ) do outputChatBox ( getVehicleUpgradeSlotName ( upgrade ) .. ": " .. upgrade ) end end addEventHandler ( "onPlayerVehicleEnter", root, scriptOnPlayerEnterVehicle )
See Also
- addVehicleSirens
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getModelHandling
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehiclesOfType
- getVehicleTowedByVehicle
- getVehicleTowingVehicle