GetVehicleName
Jump to navigation
Jump to search
This function returns a string containing the name of the vehicle
Syntax
string getVehicleName ( vehicle theVehicle )
OOP Syntax Help! I don't understand this!
- Method: vehicle:getName(...)
- Variable: .name
Required Arguments
- theVehicle: the vehicle you want to get the name of.
Returns
Returns a string containing the requested vehicle's name, or false if the vehicle passed to the function is invalid.
Example
This example checks whether a player enters an AT-400 or a Shamal. If they do, it announces it to the chat specifying what vehicle was stolen.
function planeEnter ( theVehicle, seat, jacked ) -- when someone enters a vehicle local id = getElementModel ( theVehicle ) -- get the model ID of the vehicle if id == 519 or id == 577 then -- if theVehicle is either Shamal or AT-400 local vehicleName = getVehicleName ( theVehicle ) -- get the name of theVehicle outputChatBox ( "Someone has stolen a " .. vehicleName .. "!" ) -- announce that someone has stolen the plane end end -- add the event handler to the event addEventHandler ( "onPlayerVehicleEnter", root, planeEnter )
See Also
- addVehicleSirens
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getModelHandling
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehiclesOfType
- getVehicleTowedByVehicle
- getVehicleTowingVehicle