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This functions makes a vehicle damage proof, so it won't take damage from bullets, hits, explosions or fire. A damage proof's vehicle health can still be changed via script.


bool setVehicleDamageProof ( vehicle theVehicle, bool damageProof )

OOP Syntax Help! I don't understand this!

Method: vehicle:setDamageProof(...)
Variable: .damageProof
Counterpart: isVehicleDamageProof

Required Arguments

  • theVehicle: The vehicle you wish to make damage proof.
  • damageProof: true is damage proof, false is damageable.


Returns true if the vehicle was set damage proof succesfully, false if the arguments are invalid or it failed.


This example spawns a vehicle and sets it damage proof immediately.

newvehicle = createVehicle(602, 0, 0, 6)
setVehicleDamageProof(newvehicle, true)

See Also