GetVehicleEngineState
From Multi Theft Auto: Wiki
This function returns a vehicle's engine state (on or off).
Syntax
bool getVehicleEngineState ( vehicle theVehicle )
Required Arguments
- theVehicle: The vehicle you wish to get the engine state of.
Returns
Returns true if the vehicle's engine is started, false otherwise.
Example
Click to collapse [-]
Serverside exampleThis example will switch the vehicle engine state with the command "/switchengine".
function switchEngine ( playerSource ) local theVehicle = getPedOccupiedVehicle ( playerSource ) -- Check if the player is in any vehicle and if he is the driver if theVehicle and getVehicleController ( theVehicle ) == playerSource then local state = getVehicleEngineState ( theVehicle ) setVehicleEngineState ( theVehicle, not state ) end end addCommandHandler ( "switchengine", switchEngine )
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorState
- getVehicleEngineState
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleName
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehicleSirensOn
- getVehiclesOfType
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurnVelocity
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgrades
- getVehicleUpgradeSlotName
- getVehicleWheelStates
- getVehicleDoorOpenRatio
- getVehicleHandling
- getModelHandling
- getOriginalHandling
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- removeVehicleUpgrade
- resetVehicleExplosionTime
- resetVehicleIdleTime
- respawnVehicle
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleIdleRespawnDelay
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehicleRespawnDelay
- setVehicleRespawnPosition
- setVehicleSirensOn
- setVehicleTurretPosition
- setVehicleDoorOpenRatio
- setVehicleHandling
- setModelHandling
- setVehicleTurnVelocity
- setVehicleWheelStates
- spawnVehicle
- toggleVehicleRespawn
- getTrainDirection
- getTrainSpeed
- getVehicleHeadLightColor
- getVehicleModelFromName
- getVehicleNameFromModel
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleTaxiLightOn
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainSpeed
- setVehicleHeadLightColor
- setVehicleTaxiLightOn
- getVehicleVariant
- setVehicleVariant
FROM VERSION 1.3.3 r5394 ONWARDS