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This function is used to set the landing gear state of certain vehicles.


bool setVehicleLandingGearDown ( vehicle theVehicle, bool gearState )

Required Arguments

  • theVehicle: The vehicle of which you wish to set the landing gear state.
  • gearState: A bool representing the state of the landing gear. true represents a collapsed landing gear, while false represents a disabled landing gear.


Returns true if the landing gear was set successfully, false otherwise.


This example sets the landing gear up and outputs to the player to pull up

function checkGear( thePlayer )
    local theVehicle = getPedOccupiedVehicle( thePlayer )    --Get the players vehicle
    if ( getElementModel(theVehicle) == 520 and getVehicleLandingGearDown( theVehicle ) == true) then --if the vehicle is a hydra, and the landing gear is down
      setVehicleLandingGearDown(theVehicle,false) --Set the landing gear up
      outputChatBox( "Pull up!", thePlayer )    --and tell the player to pull up.

See Also