SetVehicleIdleRespawnDelay: Difference between revisions

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__NOTOC__
__NOTOC__
==Description==
This function sets the time delay (in miliseconds) the vehicle will remain at its position while empty.
This function sets the time delay (in miliseconds) the vehicle will remain at its position while empty.


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool setVehicleIdleRespawnDelay ( vehicle theVehicle, timeDelay )</syntaxhighlight>
<syntaxhighlight lang="lua">bool setVehicleIdleRespawnDelay ( vehicle theVehicle, int timeDelay )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
*'''theVehicle''': The [[vehicle]] you wish to change the respawn delay of.
*'''theVehicle''': The [[vehicle]] you wish to change the respawn delay of.
*'''timeDelay''': A whole number representing the ammount of miliseconds to delay.
*'''timeDelay''': A number representing the ammount of miliseconds to delay.


==Returns==
==Returns==
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==Example==
==Example==
This example creates a vehicle and sets it's respawn delay to 20 seconds.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
vehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
vehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle

Revision as of 16:33, 20 June 2006

This function sets the time delay (in miliseconds) the vehicle will remain at its position while empty.

Syntax

bool setVehicleIdleRespawnDelay ( vehicle theVehicle, int timeDelay )

Required Arguments

  • theVehicle: The vehicle you wish to change the respawn delay of.
  • timeDelay: A number representing the ammount of miliseconds to delay.

Returns

Returns 'true' if the vehicle was found and edited.

Example

This example creates a vehicle and sets it's respawn delay to 20 seconds.

vehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
if ( vehicle ) then
  setVehicleIdleRespawnDelay ( vehicle, 20000 ) -- tell the server to respawn the vehicle 20seconds after its been left.
end

See Also

Shared