SetPedControlState: Difference between revisions
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(New page: __NOTOC__ {{Client function}} Makes a ped press or release a certain control. ==Syntax== <syntaxhighlight lang="lua"> bool setPedControlState ( ped thePed, string control, bool state ) </syntaxhighlight> ===Require...) |
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
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This function makes a [[ped]] press or release a certain control. It doesn't work with the local player, so use [[setControlState]] instead. | |||
==Syntax== | ==Syntax== |
Revision as of 16:46, 7 November 2014
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This function makes a ped press or release a certain control. It doesn't work with the local player, so use setControlState instead.
Syntax
bool setPedControlState ( ped thePed, string control, bool state )
Required Arguments
- thePed: the ped you want to press or release a control.
- control: the name of the control of which to change the state. See control names for a list of valid names.
- state: the new control state. true means pressed, false is released.
Returns
Returns true if successful, false if otherwise.
See Also
- addPedClothes
- canPedBeKnockedOffBike
- createPed
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedBleeding
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedFootBloodEnabled
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- isPedWearingJetpack
- killPed
- removePedClothes
- removePedFromVehicle
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedDoingGangDriveby
- setPedEnterVehicle
- setPedExitVehicle
- setPedFightingStyle
- setPedFootBloodEnabled
- setPedHeadless
- setPedLookAt
- setPedOnFire
- setPedOxygenLevel
- setPedStat
- setPedTargetingMarkerEnabled
- setPedVoice
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle