GetPedControlState
		
		
		
		
		
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Checks whether a ped or the localplayer has a certain control pressed.
Syntax
bool getPedControlState ( ped thePed, string control )
OOP Syntax Help! I don't understand this!
- Method: Ped:getControlState(...)
 
Required Arguments
- thePed: the ped you want to check.
 - control: the control to get the status of. See control names for a list of valid names.
 
Returns
Returns true if the ped is pressing the specified control, false if not or an invalid argument was passed.
Example
Click to collapse [-]
Clientlocal controlTable = {"forwards", "backwards", "left", "right", "jump", "crouch"}
function invisibleOnSpawn()
    setElementAlpha (localPlayer, 0)
    checkControlState = setTimer(controlState, 50, 0)
end
addEventHandler ("onClientPlayerSpawn", localPlayer, invisibleOnSpawn)
function controlState()
    for i,control in ipairs(controlTable) do
        local state = getPedControlState(localPlayer, control)
	if (state) then
	    setElementAlpha (localPlayer, 255)
	    if (isTimer(checkControlState)) then
		killTimer(checkControlState)
		checkControlState = nil
	    end 
	end
    end
end
Changelog
| Version | Description | 
|---|
| 1.5.5-3.11427 | Works with the local player as well. Deprecated setControlState and getControlState. | 
See Also
- canPedBeKnockedOffBike
 - getPedAnalogControlState
 - getPedAnimation
 - getPedBonePosition
 - getPedCameraRotation
 - getPedControlState
 - getPedMoveState
 - getPedOxygenLevel
 - getPedSimplestTask
 - getPedTargetCollision
 - getPedTargetEnd
 - getPedTargetStart
 - getPedTask
 - getPedVoice
 - getPedWeaponMuzzlePosition
 - givePedWeapon
 - isPedBleeding
 - isPedDoingTask
 - isPedTargetingMarkerEnabled
 - setAnalogControlState
 - setPedAimTarget
 - setPedAnalogControlState
 - setPedBleeding
 - setPedCameraRotation
 - setPedCanBeKnockedOffBike
 - setPedControlState
 - setPedEnterVehicle
 - setPedExitVehicle
 - IsPedFootBloodEnabled
 - setPedFootBloodEnabled
 - setPedLookAt
 - setPedOxygenLevel
 - setPedTargetingMarkerEnabled
 - setPedVoice
 - Shared
 - addPedClothes
 - getPedClothes
 - removePedClothes
 - createPed
 - getPedAmmoInClip
 - getPedArmor
 - getPedFightingStyle
 - getPedOccupiedVehicle
 - getPedOccupiedVehicleSeat
 - getPedStat
 - getPedTarget
 - getPedTotalAmmo
 - getPedWalkingStyle
 - getPedWeapon
 - getPedWeaponSlot
 - getPedContactElement
 - getValidPedModels
 - isPedChoking
 - isPedDead
 - isPedDoingGangDriveby
 - isPedDucked
 - isPedHeadless
 - isPedInVehicle
 - isPedOnGround
 - isPedReloadingWeapon
 - isPedWearingJetpack
 - killPed
 - removePedFromVehicle
 - setPedAnimation
 - setPedAnimationProgress
 - setPedAnimationSpeed
 - setPedArmor
 - setPedDoingGangDriveby
 - setPedFightingStyle
 - setPedHeadless
 - setPedStat
 - setPedWalkingStyle
 - setPedWeaponSlot
 - warpPedIntoVehicle