IsVehicleRespawnable
		
		
		
		
		
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Syntax
bool isVehicleRespawnable ( vehicle theVehicle )
OOP Syntax Help! I don't understand this!
- Method: vehicle:isRespawnable(...)
 - Variable: .respawnable
 - Counterpart: toggleVehicleRespawn
 
Required Arguments
- theVehicle: The vehicle which you'd like to get respawn state of.
 
Returns
Returns three true if the vehicle is respawnable, false otherwise.
Example
This example toggles all vehicles respawnability
Click to collapse [-]
ServeraddCommandHandler("toggleRespawn",function(player)
    for _,vehicle in ipairs(getElementsByType('vehicle')) do
        toggleVehicleRespawn(vehicle, not isVehicleRespawnable(vehicle))
    end
    outputChatBox('Vehicles respawn state has been changed!', player)
end)
See Also
- getModelHandling
 - getVehicleIdleRespawnDelay
 - getVehicleRespawnDelay
 - getVehicleRespawnPosition
 - getVehicleRespawnRotation
 - getVehiclesOfType
 - isVehicleRespawnable
 - resetVehicleExplosionTime
 - resetVehicleIdleTime
 - respawnVehicle
 - setModelHandling
 - setVehicleIdleRespawnDelay
 - setVehicleRespawnDelay
 - setVehicleRespawnPosition
 - setVehicleRespawnRotation
 - spawnVehicle
 - toggleVehicleRespawn
 - Shared
 - addVehicleUpgrade
 - addVehicleSirens
 - attachTrailerToVehicle
 - blowVehicle
 - createVehicle
 - detachTrailerFromVehicle
 - fixVehicle
 - getOriginalHandling
 - getTrainDirection
 - getTrainPosition
 - getTrainSpeed
 - getVehicleColor
 - getVehicleCompatibleUpgrades
 - getVehicleController
 - getVehicleDoorOpenRatio
 - getVehicleDoorState
 - getVehicleEngineState
 - getVehicleHandling
 - getVehicleHeadLightColor
 - getVehicleLandingGearDown
 - getVehicleLightState
 - getVehicleMaxPassengers
 - getVehicleModelFromName
 - getVehicleName
 - getVehicleNameFromModel
 - setVehicleNitroActivated
 - getVehicleOccupant
 - getVehicleOccupants
 - getVehicleOverrideLights
 - getVehiclePaintjob
 - getVehiclePanelState
 - getVehiclePlateText
 - getVehicleSirenParams
 - getVehicleSirens
 - getVehicleSirensOn
 - getVehicleTowedByVehicle
 - getVehicleTowingVehicle
 - getVehicleTurretPosition
 - getVehicleType
 - getVehicleUpgradeOnSlot
 - getVehicleUpgradeSlotName
 - getVehicleUpgrades
 - getVehicleVariant
 - getVehicleWheelStates
 - isTrainDerailable
 - isTrainDerailed
 - isVehicleBlown
 - isVehicleDamageProof
 - isVehicleFuelTankExplodable
 - isVehicleLocked
 - isVehicleOnGround
 - isVehicleTaxiLightOn
 - removeVehicleUpgrade
 - removeVehicleSirens
 - setTrainDerailable
 - setTrainDerailed
 - setTrainDirection
 - setTrainPosition
 - setTrainSpeed
 - setVehicleColor
 - setVehicleDamageProof
 - setVehicleDoorOpenRatio
 - setVehicleDoorState
 - setVehicleDoorsUndamageable
 - setVehicleEngineState
 - setVehicleFuelTankExplodable
 - setVehicleHandling
 - setVehicleHeadLightColor
 - setVehicleLandingGearDown
 - setVehicleLightState
 - setVehicleLocked
 - setVehicleOverrideLights
 - setVehiclePaintjob
 - setVehiclePanelState
 - setVehiclePlateText
 - setVehicleSirens
 - setVehicleSirensOn
 - setVehicleTaxiLightOn
 - setVehicleTurretPosition
 - setVehicleVariant
 - setVehicleWheelStates