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  • 40 bytes (5 words) - 09:59, 21 February 2008
  • <pageclass class="client"></pageclass> ...scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function, create an issue in [https:/
    2 KB (269 words) - 21:33, 29 April 2024
  • <pageclass class="client"></pageclass> ...|сюда]]. Если вам захочется узнать о других функциях, посетите [[RU/Useful Functions|страницу с полезными функциями]].
    4 KB (202 words) - 21:16, 7 June 2022
  • 41 bytes (4 words) - 08:25, 21 August 2012
  • <pageclass class="client"></pageclass> [[Useful_Functions|useful functions page]] للمزيد من الوظائف، انظر
    4 KB (269 words) - 12:50, 12 June 2020
  • 43 bytes (7 words) - 13:42, 4 July 2018

Page text matches

  • ...'t have the necessary documentation for scripters to allow them to use the functions or events. Documenting these will require looking through the source code, == Client functions that need documenting ==
    602 bytes (83 words) - 04:34, 23 September 2021
  • ...ed by either server or client side scripting. This class is created when a client or server script creates it and it is destroyed in the same way. ==Related scripting functions==
    356 bytes (54 words) - 23:15, 12 September 2007
  • ==Related scripting functions== {{Resource functions}}
    341 bytes (44 words) - 18:01, 14 December 2018
  • It can be found in '''Client/Client Core/Sources''' in Visual Studio. ==Namespace Functions==
    790 bytes (52 words) - 13:45, 14 May 2017
  • ==Client Functions==
    275 bytes (33 words) - 05:51, 22 March 2016
  • ==Client Functions==
    294 bytes (35 words) - 21:56, 5 December 2018
  • ==Client Functions==
    296 bytes (35 words) - 22:00, 16 February 2024
  • The sound element represents a custom sound sent to the client via the use of the file parameter inside the meta file and created either b ...und3D]] or [[playSound]] and can be manipulated with the following element functions:.
    687 bytes (96 words) - 22:03, 14 April 2021
  • {{Client event}} ===Other client events===
    617 bytes (71 words) - 11:55, 3 January 2020
  • The sound element represents a custom sound sent to the client via the use of the file parameter inside the meta file and created either b ...und3D]] or [[playSound]] and can be manipulated with the following element functions:.
    689 bytes (96 words) - 17:50, 18 July 2018
  • ==Related scripting functions== ===Client===
    548 bytes (34 words) - 20:10, 14 April 2021
  • ...reateWeapon|createWeapon]] can be manipulated with the following scripting functions. ==Related scripting functions==
    405 bytes (53 words) - 10:49, 15 April 2021
  • {{Client event}} ===Client resource events===
    1 KB (177 words) - 20:22, 19 February 2010
  • {{Client event}} ===Client vehicle events===
    665 bytes (80 words) - 21:15, 12 August 2023
  • ...sents pedestrians controlled by clients. A player object is created when a client connects to the server and destroyed when he quits. Players cannot be creat ==Related scripting functions==
    560 bytes (75 words) - 20:12, 14 April 2021
  • {{Client event}} This event is triggered when the local client resizes a GUI element.
    607 bytes (79 words) - 14:31, 20 May 2018
  • {{Client event}} ===Client event functions===
    553 bytes (72 words) - 14:31, 20 May 2018
  • {{Client event}} ===Client vehicle events===
    576 bytes (70 words) - 00:35, 14 May 2012
  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
    684 bytes (82 words) - 13:39, 20 January 2018
  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
    680 bytes (82 words) - 13:39, 20 January 2018
  • {{Client event}} ===Client object events===
    740 bytes (76 words) - 21:04, 23 September 2021
  • {{Client event}} ===Client resource events===
    783 bytes (84 words) - 18:51, 9 September 2019
  • {{Client event}} ===Client object events===
    738 bytes (75 words) - 21:04, 23 September 2021
  • {{Client event}} ===Other client events===
    735 bytes (93 words) - 15:44, 27 February 2021
  • ...TXD]] class represents a RenderWare Texture Dictionary (TXD) loaded by the client, which can be imported into a custom model to texture it. ==Related scripting functions==
    280 bytes (40 words) - 21:33, 14 April 2021
  • {{Client event}} This example outputs the type of the target the client is aiming at
    790 bytes (93 words) - 00:06, 2 June 2013
  • {{Client event}} ===Client event functions===
    715 bytes (80 words) - 13:47, 13 February 2021
  • {{Client event}} ===Client vehicle events===
    724 bytes (95 words) - 13:03, 4 October 2016
  • {{Client event}} ===Client pickup events===
    935 bytes (109 words) - 06:53, 18 March 2012
  • {{Client event}} ===Client pickup events===
    923 bytes (109 words) - 00:13, 2 June 2013
  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
    1 KB (125 words) - 11:10, 25 June 2012
  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
    995 bytes (113 words) - 14:28, 20 May 2018
  • ==Related scripting functions== ===Client===
    528 bytes (76 words) - 10:50, 15 April 2021
  • {{Client event}} ===Client pickup events===
    990 bytes (113 words) - 15:42, 3 October 2016
  • A hangelemeket még más [[Template:Client audio functions hu|kliens audió függvények]] használatával is manipulálhatja. ==Related scripting functions==
    915 bytes (144 words) - 22:03, 14 April 2021
  • {{Client event}} ===Client player events===
    782 bytes (93 words) - 13:24, 7 May 2017
  • {{Client event}} ===Other client events===
    878 bytes (108 words) - 17:23, 11 November 2014
  • {{Client event}} ===Client event functions===
    663 bytes (85 words) - 09:21, 18 March 2018
  • {{Client event}} ===Client event functions===
    675 bytes (85 words) - 13:42, 20 January 2018
  • <pageclass class="client"></pageclass> ...scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function, create an issue in [https:/
    2 KB (269 words) - 21:33, 29 April 2024
  • {{Client event}} ===Client player events===
    1,007 bytes (125 words) - 04:41, 20 October 2020
  • {{Client event}} ===Client event functions===
    713 bytes (84 words) - 15:33, 9 April 2018
  • {{Client event}} ===Client player events===
    775 bytes (93 words) - 14:45, 8 July 2014
  • {{Client event}} ===Client player events===
    966 bytes (119 words) - 18:31, 29 November 2020
  • {{Client event}} ===Client event functions===
    692 bytes (79 words) - 15:20, 22 April 2020
  • {{Client event}} ===Client pickup events===
    985 bytes (115 words) - 04:20, 19 March 2012
  • {{Client event}} ===Client sound events===
    900 bytes (99 words) - 20:35, 2 September 2019
  • === Scripting: New functions === ====Client====
    1 KB (183 words) - 16:07, 7 September 2018
  • {{Client event}} ===Client event functions===
    752 bytes (94 words) - 13:51, 20 April 2018
  • {{Client event}} ===Client vehicle events===
    797 bytes (102 words) - 19:56, 22 September 2016
  • {{Client event}} ===Client event functions===
    797 bytes (91 words) - 14:29, 20 May 2018
  • {{Client event}} ...gered on the source player's client. (Use [[onClientResourceStop]] to save client side data when the local player quits.)
    1 KB (132 words) - 17:15, 23 August 2014
  • {{Client event}} <section name="Client" class="client" show="true">
    952 bytes (113 words) - 02:55, 20 January 2015
  • {{Client event}} ===Client vehicle events===
    797 bytes (99 words) - 00:41, 14 May 2012
  • {{Client event}} ===Client event functions===
    714 bytes (90 words) - 13:40, 20 January 2018
  • {{Client event}} ===Client event functions===
    710 bytes (90 words) - 13:41, 20 January 2018
  • {{Client event}} ===Client event functions===
    630 bytes (80 words) - 13:41, 20 January 2018
  • {{Client event}} ===Client event functions===
    643 bytes (80 words) - 13:42, 20 January 2018
  • {{Client event}} ===Client marker events===
    988 bytes (115 words) - 12:20, 3 June 2022
  • {{Client event}} ===Client event functions===
    977 bytes (95 words) - 14:30, 20 May 2018
  • In der Client-Klasse befindet sich jeder Client, welcher mit dem Server verbunden ist. Das kann ein [[DE/Element/Player|Spi Alle Client-Funktionen können mit Spieler- und Konsolenelemente arbeiten.
    362 bytes (45 words) - 12:15, 21 August 2012
  • {{Client event}} ===Client element events===
    1 KB (118 words) - 19:55, 21 July 2016
  • {{Client event}} ===Client element events===
    1 KB (118 words) - 19:59, 21 July 2016
  • {{Client event}} ===Client other events===
    942 bytes (110 words) - 21:03, 23 September 2021
  • {{Client event}} <section class="client" name="Client" show="true">
    973 bytes (120 words) - 03:27, 20 January 2015
  • {{Client event}} ===Client other events===
    942 bytes (109 words) - 14:58, 8 October 2022
  • ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (332 words) - 16:18, 11 April 2021
  • '''Funkcje client-side można znaleźć [[Funkcje po stronie klienta|tutaj]].''' ==Account functions==
    3 KB (285 words) - 12:38, 16 January 2022
  • {{Client event}} ===Client element events===
    951 bytes (127 words) - 15:14, 9 November 2018
  • <pageclass class="client"></pageclass> ...s page is heavily work-in-progress. I am focusing on client-side scripting functions. Feel free to discuss them in the "discussion" tab of each page.
    3 KB (234 words) - 18:18, 10 April 2014
  • {{Client event}} ===Client sound events===
    1,003 bytes (108 words) - 20:35, 2 September 2019
  • ...nts GUI labels in MTA's GUI system. These are simply a bunch of text which client cannot modify. ==Related scripting functions==
    391 bytes (61 words) - 19:07, 14 April 2021
  • {{Client event}} ===Client player events===
    960 bytes (113 words) - 01:06, 29 September 2019
  • {{Client event}} ===Client event functions===
    768 bytes (87 words) - 05:32, 16 October 2018
  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
    1 KB (167 words) - 17:24, 30 July 2020
  • ...buttons in MTA's GUI system. It's only functionality is to detect whether client has clicked it. ==Related scripting functions==
    391 bytes (58 words) - 17:40, 14 April 2021
  • {{Client event}} ===Client event functions===
    815 bytes (95 words) - 07:11, 13 July 2023
  • {{Client event}} ...except the local player, as the local player joins the server before their client-side resources are started. It would also be possible for two players to jo
    959 bytes (128 words) - 05:14, 6 June 2019
  • {{Client event}} ===Client event functions===
    817 bytes (92 words) - 03:34, 24 March 2018
  • {{Client event}} ===Client marker events===
    1 KB (157 words) - 20:39, 20 September 2023
  • {{Client event}} ===Client colshape events===
    1 KB (125 words) - 22:17, 2 April 2018
  • {{Client event}} ===Client event functions===
    819 bytes (99 words) - 16:43, 16 June 2021
  • {{Client event}} ===Client event functions===
    821 bytes (99 words) - 16:43, 16 June 2021
  • {{Client event}} ===Client event functions===
    866 bytes (105 words) - 16:44, 16 June 2021
  • {{Client event}} <section class="client" name="Client" show="true">
    1,002 bytes (131 words) - 18:48, 17 July 2020
  • {{Client event}} ===Client ped events===
    1,002 bytes (119 words) - 21:02, 23 September 2021
  • {{Client event}} ===Client event functions===
    792 bytes (88 words) - 03:42, 24 March 2018
  • {{Client event}} <section class="client" name="Client" show="true">
    1 KB (139 words) - 01:57, 2 March 2012
  • {{Client event}} ===Client player events===
    947 bytes (121 words) - 23:59, 1 June 2013
  • {{Client event}} ===Client ped events===
    1,008 bytes (121 words) - 21:03, 5 April 2020
  • {{Client event}} ===Client event functions===
    780 bytes (90 words) - 22:21, 2 June 2018
  • {{Client event}} ===Client event functions===
    831 bytes (100 words) - 13:55, 13 February 2021
  • {{Client event}} ===Client event functions===
    825 bytes (100 words) - 13:55, 13 February 2021
  • ...ersonaggi controllati dai client. Un oggetto ''player'' è creato quando un client si connette al server e viene distrutto quando si disconnette. I player non ===Client===
    603 bytes (80 words) - 20:11, 14 April 2021
  • ...r]]'s server account. You can get the [[account]] object associated to any client using [[getPlayerAccount]]. Accounts are unique to each client and can be used to store information that is persistent across map changes
    922 bytes (138 words) - 17:51, 11 April 2021
  • {{Client event}} ...every time GTA renders a new frame. It is required for the DirectX drawing functions, and also useful for other clientside operations that have to be applied re
    1 KB (197 words) - 11:06, 2 March 2014
  • The client class represents any client that is connected to the server. Therefore, clients are created and destroy ...for example. However, the server console is protected against some of that functions: it can't get kicked or banned.
    960 bytes (145 words) - 10:12, 22 June 2014
  • The [[DFF]] class represents a RenderWare Model File (DFF) loaded by the client, which can be used to replace the model associated to a certain model ID. A ==Related scripting functions==
    523 bytes (82 words) - 21:37, 14 April 2021
  • {{Client event}} ===Client event functions===
    803 bytes (104 words) - 12:32, 13 January 2023
  • {{Client event}} ===Client event functions===
    850 bytes (105 words) - 18:48, 13 April 2021
  • {{Client event}} ===Client event functions===
    794 bytes (100 words) - 13:54, 13 February 2021
  • ==Related scripting functions== '''Note''': Like all GUI functions, these are only available client side
    481 bytes (75 words) - 19:10, 14 April 2021
  • Accounts are unique to each client and can be used to store information that is persistent across map changes ...m will change. As such, you must not assume that the account attached to a client remains constant during their session.
    827 bytes (107 words) - 20:30, 21 February 2021
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    777 bytes (81 words) - 23:17, 3 May 2021
  • ==Related scripting functions== ===Client===
    411 bytes (61 words) - 21:34, 14 April 2021
  • {{Client event}} ===Client element events===
    1 KB (115 words) - 21:05, 23 September 2021
  • {{Client event}} ===Client element events===
    1 KB (115 words) - 21:00, 23 September 2021
  • {{Client event}} ===Client event functions===
    912 bytes (103 words) - 03:38, 24 March 2018
  • {{Client event}} ===Client event functions===
    926 bytes (113 words) - 14:24, 9 September 2019
  • Accounts are unique to each client and can be used to store information that is persistent across map changes ...m will change. As such, you must not assume that the account attached to a client remains constant during their session.
    912 bytes (120 words) - 20:33, 21 February 2021
  • <pageclass class="client"></pageclass> {{Client_Clothes and body functions}}
    2 KB (184 words) - 17:42, 23 November 2016
  • {{Client event}} ===Client player events===
    986 bytes (118 words) - 03:21, 20 January 2015
  • {{Client event}} ===Client player events===
    1 KB (145 words) - 06:56, 28 June 2012
  • {{Client event}} ...'s [[element data|data]] entry is changed. Such changes can be made on the client or the server using [[setElementData]].
    1 KB (166 words) - 12:28, 8 October 2018
  • {{Client event}} ===Client other events===
    1 KB (135 words) - 21:03, 23 September 2021
  • {{Client event}} ===Client ped events===
    1 KB (133 words) - 21:01, 23 September 2021
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    724 bytes (86 words) - 11:25, 24 December 2022
  • {{Client event}} <section class="client" name="Client" show="true">
    1 KB (150 words) - 22:24, 24 June 2019
  • ==Related scripting functions== {{Water functions}}
    1 KB (183 words) - 18:46, 15 April 2021
  • {{Client event}} ===Client player events===
    1 KB (130 words) - 07:58, 16 September 2021
  • {{Client event}} ===Client player events===
    1 KB (133 words) - 05:42, 26 August 2021
  • {{Client event}} <section class="client" name="Client" show="true">
    1 KB (150 words) - 03:27, 20 January 2015
  • {{Client event}} ===Client event functions===
    993 bytes (125 words) - 13:39, 20 January 2018
  • {{Client event}} ===Client event functions===
    1,010 bytes (126 words) - 13:49, 13 February 2021
  • ==Related scripting functions== {{Water functions hu}}
    1 KB (185 words) - 18:50, 15 April 2021
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    704 bytes (84 words) - 22:32, 3 May 2021
  • {{Client event}} ===Client vehicle events===
    1 KB (145 words) - 13:03, 29 November 2020
  • {{Server client function}} ===Client===
    797 bytes (47 words) - 17:04, 27 September 2016
  • {{Client event}} ===Client player events===
    1 KB (147 words) - 08:00, 16 September 2021
  • ...e used when creating a GUI interface for the server. GUI widgets belong to client side scripting only, they cannot be created in server side scripts. To find ==Related scripting functions==
    586 bytes (90 words) - 17:30, 14 April 2021
  • ...em Clienten kontrolliert werden. Ein Spielerobjekt wird erstellt, wenn ein Client eine Verbindung zum Server aufbaut und wird zerstört, wenn dieser die Verb ===Client===
    662 bytes (85 words) - 20:10, 14 April 2021
  • {{Client event}} ===Client event functions===
    1,008 bytes (141 words) - 14:28, 15 August 2018
  • {{Client event}} ===Client event functions===
    1,004 bytes (140 words) - 14:18, 15 August 2018
  • {{Client event}} ===Client vehicle events===
    1 KB (149 words) - 14:24, 31 August 2023
  • <pageclass class="client"></pageclass> ...s from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]]
    3 KB (320 words) - 17:27, 27 April 2014
  • ...linked to (except for some elements which can't be destroyed, for example client elements), [[element data]] storing and retrieval, and many more common ope ==Related scripting functions==
    1 KB (191 words) - 19:53, 14 April 2021
  • ==Related scripting functions== ===Client===
    377 bytes (53 words) - 18:00, 14 April 2021
  • ...linked to (except for some elements which can't be destroyed, for example client elements), [[element data]] storing and retrieval, and many more common ope ==Related scripting functions==
    1 KB (180 words) - 08:12, 24 October 2022
  • {{Client event}} ===Other client events===
    2 KB (172 words) - 18:46, 24 April 2020
  • {{Client event}} ===Client resource events===
    1 KB (161 words) - 15:53, 27 December 2023
  • ==Related scripting functions== ===Client===
    528 bytes (78 words) - 18:00, 14 April 2021
  • {{Client event}} ===Client event functions===
    999 bytes (142 words) - 13:43, 20 January 2018
  • {{Client event}} ===Client event functions===
    1 KB (143 words) - 12:50, 27 October 2023
  • ==Related scripting functions== ===Client===
    409 bytes (60 words) - 18:05, 14 April 2021
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    819 bytes (94 words) - 22:23, 3 May 2021
  • {{Client event}} ===Client event functions===
    1 KB (152 words) - 11:51, 11 February 2023
  • {{Client event}} ===Other client events===
    1 KB (172 words) - 11:43, 11 January 2024
  • {{Client event}} ===Client event functions===
    1 KB (149 words) - 14:14, 31 January 2022
  • {{Client event}} ===Client event functions===
    1 KB (152 words) - 14:32, 20 May 2018
  • ==Related scripting functions== ===Client===
    558 bytes (84 words) - 18:05, 14 April 2021
  • {{Client event}} ===Client event functions===
    1 KB (128 words) - 12:27, 15 August 2018
  • {{Client event}} ===Client event functions===
    1 KB (146 words) - 11:01, 24 December 2022
  • ...erver]]. Puoi ottenere l'[[IT/Elemento/Oggetto|oggetto]] ''account'' di un client usando la funzione [[IT/getPlayerAccount|getPlayerAccount]]. ...nformazioni che perdurano oltre la fine di mappe, gamemodes e sessioni. Ai client che giocano senza account viene attribuito un account ''guest'' (ospite) te
    945 bytes (133 words) - 13:18, 28 August 2009
  • {{Client event}} ===Client ped events===
    1 KB (165 words) - 10:32, 30 January 2022
  • {{Client event}} <section class="client" name="Client" show="true">
    1 KB (178 words) - 01:57, 7 April 2018
  • {{Client event}} ===Client event functions===
    1 KB (151 words) - 14:13, 5 April 2018
  • ==Related scripting functions== ===Client===
    536 bytes (84 words) - 17:41, 14 April 2021
  • ==Related scripting functions== ===Client===
    652 bytes (101 words) - 18:16, 14 April 2021
  • <pageclass class="client"></pageclass> Diese Seite zählt alle '''Client-Seitigen''' scripting Funktionen auf, die vorhanden sind.
    2 KB (196 words) - 12:05, 30 April 2013
  • {{Client event}} ===Client event functions===
    1 KB (125 words) - 21:40, 20 July 2020
  • ==Related scripting functions== ===Client===
    536 bytes (84 words) - 19:07, 14 April 2021
  • {{Client event}} ...#Canceling|canceled]], but only for the local player or peds synced by the client. If cancelled, they will not begin to the enter the vehicle.
    1 KB (188 words) - 12:58, 29 November 2020
  • <pageclass class="client"></pageclass> Diese Seite zählt alle '''Client-Seitigen''' scripting Funktionen auf, die vorhanden sind.
    2 KB (199 words) - 13:50, 22 March 2020
  • ==Related scripting functions== ===Client===
    425 bytes (70 words) - 19:03, 14 April 2021
  • ==Related scripting functions== ===Client===
    628 bytes (98 words) - 18:20, 14 April 2021
  • {{Client event}} ===Client player events===
    1 KB (179 words) - 11:22, 27 June 2023
  • {{Client event}} ===Client player events===
    1 KB (181 words) - 07:48, 1 March 2021
  • {{Client event}} ...the percentage of health the ped lost in the final "hit". ''Note: Only for client-side created peds.''
    2 KB (200 words) - 21:38, 14 November 2022
  • {{Client event}} ===Client event functions===
    1 KB (54 words) - 22:27, 21 February 2021
  • ==Related scripting functions== ===Client===
    432 bytes (64 words) - 18:54, 14 April 2021
  • {{Client event}} ===Client event functions===
    1 KB (149 words) - 09:19, 4 November 2020
  • {{Client event}} ===Client vehicle events===
    2 KB (181 words) - 12:55, 29 November 2020
  • {{Client event}} ===Client event functions===
    1 KB (136 words) - 12:26, 15 August 2018
  • {{Resource functions}} {{Client resource functions}}
    511 bytes (11 words) - 13:59, 28 March 2008
  • {{Client event}} ===Client element events===
    1 KB (166 words) - 16:46, 19 June 2021
  • {{Client event}} ===Client ped events===
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  • ==Related scripting functions== ===Client===
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  • ==Related scripting functions== ===Client===
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  • ==Related scripting functions== ===Client===
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  • ==Related scripting functions== ===Client===
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  • ==Related scripting functions== ===Client===
    574 bytes (91 words) - 18:54, 14 April 2021
  • ==Related scripting functions== ===Client===
    476 bytes (70 words) - 18:28, 14 April 2021
  • <pageclass class="client"></pageclass> ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın.
    3 KB (298 words) - 09:20, 29 October 2016
  • {{Client event}} ===Client object events===
    1 KB (185 words) - 15:20, 3 September 2020
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    901 bytes (106 words) - 22:34, 3 May 2021
  • ==Related scripting functions== ===Client===
    591 bytes (87 words) - 18:29, 14 April 2021
  • {{Client event}} ===Client event functions===
    1 KB (171 words) - 06:06, 19 January 2021
  • {{Client event}} <section class="client" name="Client" show="true">
    1 KB (189 words) - 12:14, 8 February 2015
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    1 KB (137 words) - 23:22, 3 May 2021
  • ==Related scripting functions== ===Client===
    473 bytes (76 words) - 18:20, 14 April 2021
  • ==Related scripting functions== ===Client===
    740 bytes (114 words) - 18:32, 14 April 2021
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    953 bytes (112 words) - 22:33, 3 May 2021
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    940 bytes (111 words) - 11:28, 24 December 2022
  • ==Related scripting functions== ===Client===
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  • ==Related scripting functions== ===Client===
    470 bytes (71 words) - 18:23, 14 April 2021
  • {{Client event}} ===Client other events===
    1 KB (212 words) - 14:44, 7 October 2021
  • This function returns the specified client's [[account]] object. account getClientAccount ( client theClient )
    883 bytes (102 words) - 16:20, 13 February 2015
  • ==Related scripting functions== ===Client===
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  • ==Related scripting functions== ===Client===
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  • ==Related scripting functions== ===Client===
    549 bytes (82 words) - 18:32, 14 April 2021
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} ===Client event functions===
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  • {{Client event}} ===Client player events===
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  • This function returns a string containing the IP address of the client. string getClientIP ( client theClient )
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  • ==Related scripting functions== ===Client===
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  • ...en (mit Ausnahme einiger Elemente, die nicht zerstört werden können, z. B. Client-Elemente), das Speichern und Abrufen von [[element data]] und viele weitere ==Related scripting functions==
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  • {{Client event}} ===Client event functions===
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  • <pageclass class="client"></pageclass> {{Client_Clothes and body functions}}
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  • * Added functions to remove and re-add parts of the San Andreas world ==Client==
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  • {{Client function}} ...ibility of corona reflections. Default value depends on client setting. If client has enabled ''corona rain reflections'' in video options, value will be res
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  • {{Client event}} <section name="Client" class="client" show="true">
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  • {{Client function}} ...e of vehicles LOD to default. Default values depends on client setting. If client has enabled ''high detail vehicles'' in video options, value will be reset
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  • {{Client event}} ===Client event functions===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
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  • {{Server client function}} Returns a table containing the names of the functions that a resource exports. It will return the exports of the current resource
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} ...tance of peds LOD to default. Default values depends on client setting. If client has enabled ''high detail peds'' in video options, value will be reset to 5
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  • To request a function or event, use [[Requested Functions and Events]]. '''Client-side scripting events can be found here: [[Client Scripting Events]]
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  • {{Client event}} ===Client colshape events===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • It exists out of server and client scripts to create, handle and destroy custom powerup items. =Exported scripting functions=
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  • {{Client event}} ===Client element events===
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  • {{Client event}} ===Client event functions===
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  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} This event can also be used to see if the client scrolls their mouse wheel.
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  • {{Client event}} ===Client event functions===
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  • ...[[COL]] class represents a RenderWare Collision File (.col) loaded by the client, which can be imported into a custom model to define its collisions. ...d then load and import each of those files using the appropriate scripting functions. To split a .col file into multiple files, you can use [http://www.steve-m.
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  • {{Client event}} ===Client event functions===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} ===Client event functions===
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  • Diese Seite listet Funktionen auf die nicht im Client oder Server enthalten sind aber trotzdem nützlich sind. [[en:Useful Functions]]
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  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available i
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  • * Threaded database access functions ==Client==
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  • * Sped up client disconnect === Scripting: New functions ===
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  • <pageclass class="client"></pageclass> ...|сюда]]. Если вам захочется узнать о других функциях, посетите [[RU/Useful Functions|страницу с полезными функциями]].
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} ===Client event functions===
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  • {{Client event}} <section name="Client" class="client" show="true">
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  • ...una lista de las functiones que no están incluidas como de servidor or de client, pero siguen siendo útiles. [[en:Useful Functions]]
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  • {{Client event}} ===Client event functions===
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  • {{Client function}} {{Client world functions}}
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  • ==Related scripting functions== ===Client===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • This function gets a [[client]]'s name (a client can either be a [[player]] or an admin). string getClientName ( client theClient )
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} ===Client player events===
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  • Diese Seite listet Funktionen auf die nicht im Client oder Server enthalten sind aber trotzdem nützlich sind. [[en:Useful Functions]]
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  • <pageclass class="client"></pageclass> [[Category:IT/Client-side]]
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  • To request a function or event, use [[Requested Functions and Events]]. '''Client-side scripting events can be found here: [[Client Scripting Events]]
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Server client function}} ...the current gravity level for the context in which it is called (server or client).
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  • ...una lista de las functiones que no están incluidas como de servidor or de client, pero siguen siendo útiles. [[en:Useful Functions]]
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...nt Fonksiyonlarını buradan bulabilirsiniz:[[TR/Client Taraflı Fonksiyonlar|Client Taraflı Fonksiyonlar]]
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  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available i
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  • ...f element data to store variables that are not required by both server and client becomes a waste of bandwidth. ...ored as element data are ''non-element userdata'' (see [[MTA Classes]]), ''functions'' and ''threads''. Also, you may not send tables which contain one or more
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  • {{Client event}} ===Client event functions===
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  • * Improved all sound functions to work with player elements === Scripting: New functions ===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} ===Client colshape events===
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  • '''Client-side''' development mode commands: '''Shared''' development mode functions:
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  • {{Client player functions}} {{Player functions}}
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  • {{Client event}} ===Client event functions===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client player functions}} {{Player functions}}
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} ===Client player events===
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  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
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  • {{Client event}} ===Client event functions===
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  • <pageclass class="client"></pageclass> [[Useful_Functions|useful functions page]] للمزيد من الوظائف، انظر
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  • {{Client event}} ===Client event functions===
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  • ==Related scripting functions== ===Client===
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  • {{Client function}} {{client world functions}}
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  • {{Client event}} ===Client event functions===
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  • <pageclass class="client"></pageclass> ...h módon belül. Egy esemény, vagy funkció kéréséhez használja a [[Requested Functions and Events]] oldalt.
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  • * Added light functions === Scripting: New functions ===
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  • {{Client function}} <section name="Client" class="client" show="true">
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  • {{Client event}} ===Client event functions===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • ==Related scripting functions== ===Client===
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  • 此页列出了所有已实现并可用作本机函数的服务器端脚本函数。要请求函数或事件, 请使用 [[Requested Functions and Events]] 或 https://bugs.mtasa.com. 有关更多函数, 请查看 [[Useful_Functions|useful functions page]].
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  • __NOTOC__{{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client player functions hu}} {{Player functions hu}}
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  • {{Client player functions hu}} {{Player functions hu}}
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  • {{Client event}} ===World sound functions===
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  • {{Server client function}} {{Client water functions}}
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  • {{Server client function}} {{Client water functions}}
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  • {{Client event}} ===Client event functions===
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  • {{Client function}} DGS:dgsSetProperty(button, "functions", code)
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  • {{Client event}} ===Client event functions===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} ===Client event functions===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • === Client === ==== New Functions ====
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  • {{Client function}} Resets the motion blur level on the client's screen to default value (36).
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  • {{Client function}} {{Client world functions}}
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  • {{Client function}} {{client marker functions}}* [[setCoronaReflectionsEnabled]]
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  • {{Client player functions hu}} {{Player functions hu}}
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  • {{Server client function}} ===Client===
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  • ...Diese Daten gehen nicht durch Mapwechsel oder ausloggen verloren. Wenn ein Client ohne einen Account spielt, wird diesem automatisch ein temporärer 'Gastacc ...hen, dass ein Account nicht zwingend während der ganzen Sitzung dem selben Client zugewiesen sein muss.
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  • <pageclass class="client"></pageclass> ...i chciałbyś zaproponować stworzenie nowego zdarzenia, napisz w [[Requested Functions and Events]].
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  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} {{Client world functions}}
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  • {{Client function}} {{Client ped functions}}
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • Fonksiyon veya event ile ilgili bir şey için [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın. ...flı client eventlerini buradan bulabilirsiniz:[[TR/Client Taraflı Eventler|Client Script Yapma Eventleri]]
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} <section name="Client" class="client" show="true">
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  • ==Related scripting functions== ===Client===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
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  • {{Client event}} -- When client's resource starts, create the GUI
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  • {{Client event}} This event is triggered when client-side debug messages (for instance errors or warnings) would appear in the d
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
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  • {{Client player functions}} {{Player functions}}
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  • {{PL/Client function}} <section name="Kod po stronie klienta" class="client" show="true">
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  • ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''
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  • coroutine -- returns a table containing functions for threads debug -- returns a table containing debug functions
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  • ...d then load and import each of those files using the appropriate scripting functions. To split a .col file into multiple files, you can use [http://www.steve-m. ==Related scripting functions==
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  • {{Server client function}} {{Client water functions}}
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  • {{Server client function}} {{World functions}}
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  • {{Server client function}} <section name="Client" class="client" show="true">
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  • {{Client function}} loadstring(exports.dgs:dgsImportFunction())() --Import functions before
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  • {{Client function}} {{Client camera functions}}
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client function}} {{Client world functions}}
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  • {{Client event}} ===Client element events===
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  • {{Client event}} ===Client event functions===
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  • {{Server client function}} {{World functions}}
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  • ...parte alcuni elementi che non possono essere distrutti, come gli elementi client), per immagazzinare/leggere dei [[IT/Dati elemento|dati nell'elemento]], e ===Client===
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  • ==Related scripting functions== {{Client searchlight functions}}
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  • ==Related scripting functions== {{Client searchlight functions}}
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  • **G2DSC is used to convert GUI functions/events to DGS ones by editing scripts. (Useful for converting scripts creat *'''2) Client-sided G2D hooker (G2D Hooker)'''
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  • {{Client function}} {{Client vehicle functions}}
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  • {{Client function}} ...of the screen size. If false, then the size and co-ordinates are based on client's resolution.
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  • {{Client function}} {{Client water functions}}
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  • {{Server client function}} <section name="Server & Client" class="both" show="true">
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  • ...maak MTA beter! - Maak een map, een gamemode, help door document scripting functions, schrijf example codes, maak tutorials of speel MTA en report de bugs. * [[Client_Manual|Client Manual]]
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
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  • {{Client event}} ===Client event functions===
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  • <pageclass class="client"></pageclass> Bu sayfa tüm uygulanmış ve Ölümoyunu(Deathmatch) oyun moduna uygun olan '''client-taraflı''' script yapma [[event]]lerini içerir.
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  • {{Client event}} ===Client event functions===
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  • {{Server client function}} It is often used to attach handler functions to events triggered for any element, or also to make a scripting function a
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
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  • {{Client function}} <section name="Client" class="client" show="true">
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  • {{Client function}} ...xed mode can be set with the [[setCameraPosition]] and [[setCameraLookAt]] functions respectively.
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  • {{Client function}} {{Client weapon creation functions}}
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
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  • {{Server client function}} This function gets the attached functions from the event and attached element from current lua script.
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  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
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  • {{Client event}} -- When client's resource starts, create the GUI
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  • {{Client function}} {{Camera functions}}
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  • {{Server client function}} ...lse or the latest value set via [[setCameraMatrix]] (called from server or client).}}
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  • {{Server client function}} <section name="Server & Client" class="both" show="true">
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  • <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b
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  • ...ntità di gioco ( fatta eccezione per alcuni elementi, come gli elemnti del client, che non possono essere distrutti), il recupero e la memorizzazzione dell'[ ===Client===
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  • {{Client event}} <section name="Client" class="client" show="true"><syntaxhighlight lang="lua">
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  • {{Client function}} {{Input functions}}
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  • {{Client player functions}} {{Player functions}}
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  • ==Related scripting functions== ===Client===
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  • {{Client function}} ...function gets whether the color of gradient will overwrite the color of dx functions.
    943 bytes (97 words) - 04:32, 21 November 2021
  • {{Client function}}__NOTOC__ {{Client world functions}}
    915 bytes (85 words) - 21:21, 7 October 2022
  • {{Client function}} <section name="Client" class="client" show="true">
    936 bytes (98 words) - 13:55, 26 August 2016
  • {{Client function}} {{Client projectile functions}}
    854 bytes (90 words) - 17:42, 26 November 2014
  • {{Client function}} {{Client camera functions hu}}
    779 bytes (97 words) - 15:31, 26 August 2018
  • {{Client function}} {{Client water functions}}
    901 bytes (89 words) - 14:30, 5 January 2014
  • {{Client function}}__NOTOC__ {{Client world functions}}
    838 bytes (86 words) - 23:17, 22 July 2018
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b '''Procurando os eventos client-side? Visite a página [[Client Scripting Events|Eventos de Scripting do Cliente]].'''
    1 KB (147 words) - 23:15, 27 September 2017
  • {{Server client function}} {{Pickup functions}}
    754 bytes (95 words) - 03:24, 5 June 2010
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
    2 KB (234 words) - 19:02, 3 May 2021
  • {{Client function}} <section name="Client" class="client" show="true">
    931 bytes (108 words) - 13:53, 26 August 2016
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    2 KB (225 words) - 15:14, 12 March 2023
  • {{Client function hu}} {{Client camera functions hu}}
    1 KB (119 words) - 20:59, 28 August 2018
  • ==Related scripting functions== ===Client===
    1 KB (168 words) - 10:07, 15 April 2021
  • {{Client function}} ...gets whether the color of rounded rectangle will overwrite the color of dx functions.
    915 bytes (99 words) - 03:03, 3 September 2023
  • {{Server client function}} This functions makes a vehicle damage proof, so it won't take damage from bullets, hits, e
    952 bytes (115 words) - 23:54, 17 December 2014
  • {{Client function}} {{Client world functions}}
    796 bytes (97 words) - 08:40, 7 September 2019
  • {{Client function}} {{client marker functions}}* [[setCoronaReflectionsEnabled]]
    868 bytes (90 words) - 19:11, 18 October 2022
  • {{IT/Client projectile functions}}
    386 bytes (51 words) - 12:57, 3 August 2011
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>==
    2 KB (232 words) - 21:24, 3 May 2021
  • {{PL/Client function}} [[Category:PL/Client functions]]
    977 bytes (125 words) - 12:30, 10 April 2023
  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
    3 KB (393 words) - 13:54, 5 June 2021
  • {{Client function}} {{Client ped functions}}
    881 bytes (106 words) - 17:24, 21 October 2023
  • ...w you to create directX GUI's as an alternative to the original MTA:SA GUI functions. *This resource is based on dx* functions, so its style will be more flexible than cegui, which means you can define
    2 KB (327 words) - 01:00, 21 November 2023
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
    2 KB (203 words) - 18:59, 3 May 2021
  • {{PL/Client function}} <section name="Kod po stronie klienta" class="client" show="true">
    1 KB (130 words) - 08:35, 28 September 2023
  • ...l rather. The server controls who is able to write a book through exported functions, and the server controls who is able to read what book. Check out HeroInven ...created book (Book ID #1). In this example, book ID #1 is a LSPD Book. The client should now be reading the LSPD book.
    4 KB (579 words) - 13:47, 21 January 2013
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''
    3 KB (436 words) - 00:36, 3 January 2022
  • {{Client function}} {{Client camera functions}}
    914 bytes (107 words) - 21:57, 9 October 2020
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (114 words) - 16:36, 31 May 2020
  • {{Client function}} {{Client ped functions}}
    924 bytes (119 words) - 20:43, 15 December 2021
  • {{IT/Funzioni server client}} <section name="Client" class="client" show="true">
    1 KB (113 words) - 13:08, 3 August 2011
  • {{Client function}} {{Client world functions}}
    1 KB (125 words) - 16:07, 27 November 2014
  • {{Server client function}} {{World functions}}
    478 bytes (52 words) - 17:11, 25 July 2016
  • ==Client== ===Camera functions===
    4 KB (640 words) - 14:05, 26 August 2016
  • ==Related scripting functions== {{Client light functions}}
    2 KB (280 words) - 18:37, 15 April 2021
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (117 words) - 17:40, 26 November 2014
  • ==Related scripting functions== {{Client light functions}}
    2 KB (242 words) - 18:36, 15 April 2021
  • {{Client function}} {{Note|Setting higher values will cause problems to the client}}
    1 KB (163 words) - 21:13, 26 June 2016
  • {{Client projectile functions}}
    526 bytes (67 words) - 10:18, 15 April 2021
  • {{Client function}} {{Client camera functions hu}}
    1,003 bytes (108 words) - 15:28, 26 August 2018
  • {{Client function}} This functions gets the size of dgs-dxwindow close(off) button.
    1 KB (130 words) - 04:13, 29 July 2019
  • {{Client function}} <section name="Example" class="client" show="true">
    896 bytes (116 words) - 09:56, 21 June 2019
  • {{IT/Funzioni client}} {{IT/Client projectile functions}}
    859 bytes (90 words) - 12:54, 3 August 2011
  • {{Client function}} {{client world functions}}
    927 bytes (111 words) - 21:54, 7 October 2022
  • <section name="Client" class="client" show="true"> ...ts of your client-side resource. It can be used as protective measure when client-side files should not be leaked to curious users.
    1 KB (147 words) - 03:26, 23 January 2022
  • {{Client function}} This functions gets the target of a [[Element/Weapon|custom weapon]].
    2 KB (231 words) - 13:49, 4 July 2016
  • <section name="Client" class="client" show="true"> ...ts of your client-side resource. It can be used as protective measure when client-side files should not be leaked to curious users.
    1,004 bytes (140 words) - 23:24, 16 January 2022
  • {{Client function}} {{Client weapon creation functions}}
    1 KB (41 words) - 01:09, 6 September 2012
  • {{Client function}} {{Client vehicle functions}}
    839 bytes (99 words) - 20:44, 23 September 2021
  • {{Client function}} ...:''' Don't call this on players that have not spawned. This will crash the client.
    974 bytes (117 words) - 10:54, 26 June 2014
  • {{Client function}} This functions checks whether or not 3DImage element is attached to another element.
    2 KB (237 words) - 10:07, 17 January 2023
  • {{Client function}} Use it once every frame just like other dxDraw functions
    599 bytes (66 words) - 14:35, 9 February 2020
  • {{Client function}} {{Client world functions}}
    944 bytes (116 words) - 21:23, 7 October 2022
  • {{Client function}} {{Client ped functions}}
    892 bytes (100 words) - 20:55, 23 September 2021
  • {{Client function}} {{Client projectile functions}}
    1 KB (120 words) - 17:41, 26 November 2014
  • {{Client function}} {{Client fire functions}}
    870 bytes (105 words) - 18:22, 29 July 2018
  • {{Client function}} {{Client camera functions}}
    1 KB (45 words) - 19:56, 1 March 2017
  • {{Client function}} <section name="Example 1" class="client" show="true"><syntaxhighlight lang="lua">
    1 KB (131 words) - 16:31, 23 June 2018
  • {{Client function}} {{Client world functions}}
    836 bytes (105 words) - 09:13, 12 July 2017
  • <section name="Client" class="client" show="true"> This snippet checks whether a file exists on the client. Otherwise, the file is created.
    1 KB (159 words) - 03:24, 23 January 2022
  • {{client function}} <section name="Client" class="client" show="true">
    2 KB (186 words) - 03:42, 25 September 2018
  • {{Client function}} <section name="Client" class="client" show="true">
    2 KB (255 words) - 17:51, 13 January 2023
  • {{Client function}} {{Client ped functions}}
    912 bytes (107 words) - 14:42, 1 October 2021
  • {{Client function}} {{Client camera functions}}
    1 KB (124 words) - 21:09, 23 September 2021
  • {{Client function}} {{Client element functions}}
    1 KB (143 words) - 13:53, 31 December 2014
  • {{Client function}} <!-- for some revisions this function was serverside too --> {{Client weapon creation functions}}
    946 bytes (128 words) - 09:05, 21 February 2016
  • {{Client function}} {{Client weapon creation functions}}
    1,004 bytes (119 words) - 16:36, 23 December 2014
  • {{Client function}} This function returns the current blend mode for the dxDraw functions. The blend mode is set using [[dxSetBlendMode]]
    642 bytes (68 words) - 21:02, 5 April 2020
  • {{Client function}} {{Client camera functions}}
    1 KB (118 words) - 15:24, 2 November 2023
  • <pageclass class="client"></pageclass> ...0. Чтобы запросить новую функцию или событие, напишите об этом [[Requested Functions and Events|сюда]].
    2 KB (82 words) - 00:56, 2 September 2018
  • ...help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs y * [[Client Manual]]
    8 KB (1,118 words) - 00:49, 27 May 2019
  • <section name="Client" class="client" show="true"> This snippet checks whether a file exists on the client. Otherwise, the file is created.
    1 KB (153 words) - 23:22, 16 January 2022
  • {{client function}} {{Client ped functions}}
    1 KB (138 words) - 17:11, 8 October 2018
  • {{Client function}} {{Server functions}}
    554 bytes (66 words) - 22:00, 22 May 2022
  • {{Client function hu}} {{Client camera functions hu}}
    1 KB (166 words) - 11:06, 1 September 2018
  • {{Client function}} {{Client weapon creation functions}}
    1 KB (119 words) - 19:39, 4 May 2015
  • {{Client function}} {{Client vehicle functions}}
    938 bytes (123 words) - 11:41, 12 July 2017
  • {{Client function}} {{Client player functions}}
    1 KB (129 words) - 11:35, 30 September 2016
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (139 words) - 14:06, 31 December 2014
  • ...help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs y * [[Client Manual]]
    8 KB (1,130 words) - 20:31, 31 May 2022
  • Pour demander une nouvelle fonction ou un événement, utilisez ce [[Requested Functions and Events|lien]]. '''Les événements côté-client se trouvent [[FR/Client Scripting Events|ici]]
    927 bytes (123 words) - 11:50, 27 July 2015
  • {{Client projectile functions hu}}
    649 bytes (95 words) - 10:18, 15 April 2021
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (135 words) - 20:58, 2 January 2015
  • {{Server client function}} ...sion shape. Please note that for legacy reasons, a colshape created on the client does not collide with elements already existing at that location until they
    2 KB (258 words) - 12:06, 10 October 2018
  • {{Client function}} {{Client camera functions}}
    1 KB (147 words) - 21:41, 23 September 2021
  • {{Server client function}} ...distance of render. '''Setting this less than 5 will cause problems to the client.'''
    1 KB (151 words) - 20:08, 15 March 2021
  • {{Client function}} When this function returns ''true'', the client will ask server for permission to exit a vehicle.
    1 KB (183 words) - 17:27, 2 January 2022
  • {{PL/Client function}} <section name="Przykład nr 1: Klient" class="client" show="true">
    1 KB (149 words) - 17:08, 29 April 2023
  • {{PL/Client function}} [[Category:PL/Client functions]]
    1 KB (132 words) - 12:23, 10 April 2023
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (136 words) - 20:59, 2 January 2015
  • {{Client function}} {{client world functions}}
    1,006 bytes (127 words) - 15:03, 8 December 2015
  • {{Client function hu}} {{Client camera functions hu}}
    1,005 bytes (136 words) - 07:22, 17 October 2018
  • {{Client function}} This function allows developers to import functions into his script.
    1 KB (148 words) - 14:59, 12 June 2018
  • {{Server client function}} ...e|The value returned by this function client-side may not be reliable if a client is maliciously modifying their operating system speed.}}
    3 KB (325 words) - 11:54, 12 September 2021
  • {{Client function}} This functions sets the dgs-dxwindow close(off) button size.
    1 KB (157 words) - 14:44, 13 July 2019
  • {{Client function hu}} {{Client camera functions hu}}
    1 KB (150 words) - 19:20, 9 December 2018
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (143 words) - 20:56, 2 January 2015
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (145 words) - 14:09, 29 April 2021
  • {{Server client function}} <section name="Client" class="client" show="true">
    726 bytes (84 words) - 08:05, 16 September 2021
  • {{Client projectile functions}}
    526 bytes (81 words) - 18:03, 14 March 2020
  • {{Client function}} {{Client camera functions}}
    1,008 bytes (125 words) - 07:12, 10 October 2020
  • {{Client function}} ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>===
    2 KB (265 words) - 19:03, 3 May 2021
  • ...dated our Audio Library to the latest version to improve some of our sound functions specifically beat detection and prevent crashes caused by calling getSoundM === Client ===
    4 KB (511 words) - 16:07, 7 September 2018
  • {{Server client function}} ...The amount may vary between the server and client, you shouldn't trust the client side value to always be accurate.}}
    2 KB (230 words) - 03:55, 11 August 2019
  • {{Server client function}} {{AR/Player functions}}
    731 bytes (66 words) - 07:51, 28 September 2023
  • {{Client function}} ...function sets whether the color of gradient will overwrite the color of dx functions.
    1 KB (128 words) - 04:33, 21 November 2021
  • {{Client function}} <section name="Clientside example" class="client" show="true">
    1 KB (142 words) - 13:50, 22 October 2022
  • {{RU/Client function}} <section name="Client" class="client" show="true">
    2 KB (79 words) - 10:51, 16 April 2017
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (144 words) - 20:59, 2 January 2015
  • {{Client function}} {{Server functions}}
    654 bytes (68 words) - 16:36, 13 February 2015
  • {{DE/Client function}} <section name="Client" class="client" show="true">
    1 KB (125 words) - 01:05, 10 September 2016
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (138 words) - 10:00, 21 June 2019
  • {{client function}} {{Client camera functions}}
    1 KB (143 words) - 19:41, 14 January 2022
  • {{Client function}} {{World functions}}
    646 bytes (71 words) - 20:37, 23 September 2021
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (150 words) - 20:57, 2 January 2015
  • {{IT/Funzioni client}} <section name="Client" class="client" show="true">
    1 KB (120 words) - 18:54, 18 January 2014
  • {{Server client function}} '''Available client side from 1.3.1''' (It will only work with client side vehicles and peds)
    1 KB (205 words) - 15:42, 3 April 2018
  • {{Client function}} {{Client element functions}}
    1 KB (160 words) - 21:22, 8 December 2023
  • {{Client function}} {{Client weapon creation functions}}
    1 KB (145 words) - 17:23, 23 December 2014
  • {{Client function}} {{Client weapon creation functions}}
    1 KB (147 words) - 14:50, 4 July 2016
  • {{Client element functions}} {{Element functions}}
    1 KB (183 words) - 20:26, 24 February 2022
  • {{Client event}} DGS = exports.dgs --get exported functions from dgs
    660 bytes (75 words) - 07:34, 9 February 2020
  • {{Client function}} {{Client vehicle functions}}
    1 KB (158 words) - 17:15, 22 October 2016
  • <pageclass class="client"></pageclass> Jeśli chciałbyś zaproponować nowe zdarzenie, napisz w [[Requested Functions and Events]].
    1 KB (135 words) - 14:14, 7 August 2023
  • {{Client function}} This is a simplified example that lets the client toggle their weapon sounds.
    1 KB (179 words) - 20:44, 30 April 2017
  • {{Server client function}} <section name="Server and Client" class="both" show="true">
    699 bytes (82 words) - 22:13, 10 January 2015
  • {{RU/Server client function}} {{Utility functions}}
    779 bytes (33 words) - 08:26, 10 August 2014
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