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  • {{Client event}} ...iggered the same time as the serverside event [[onResourceStart]] is. The event is triggered when any ''clientside resources'' are started. This means it
    1 KB (177 words) - 20:22, 19 February 2010
  • {{Client event}} This event is triggered when the local player minimizes the game screen.
    617 bytes (71 words) - 11:55, 3 January 2020
  • {{Client event}} This event is triggered when a vehicle explodes.
    665 bytes (80 words) - 21:15, 12 August 2023
  • {{Client event}} This event is triggered each time the user moves a GUI element.
    553 bytes (72 words) - 14:31, 20 May 2018
  • {{Client event}} This event is fired when the DGS cursor type changes.
    715 bytes (80 words) - 13:47, 13 February 2021
  • {{Client event}} This event is triggered when the local client resizes a GUI element.
    607 bytes (79 words) - 14:31, 20 May 2018
  • {{Client event}} {{Warning|This event is not implemented in current builds.}}
    724 bytes (95 words) - 13:03, 4 October 2016
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20811|This event is triggered when an [[object]]'s movements stop.}}
    740 bytes (76 words) - 21:04, 23 September 2021
  • {{Client event}} This event is triggered when a [[resource]] is being stopped.
    783 bytes (84 words) - 18:51, 9 September 2019
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20811|This event is triggered when an [[object]] starts moving.}}
    738 bytes (75 words) - 21:04, 23 September 2021
  • {{Client event}} This event is triggered every time before dgs renders.
    684 bytes (82 words) - 13:39, 20 January 2018
  • {{Client event}} This event is triggered every time after dgs renders.
    680 bytes (82 words) - 13:39, 20 January 2018
  • {{Client event}} This event is triggered when a vehicle respawns.
    576 bytes (70 words) - 00:35, 14 May 2012
  • {{Client event}} This event is fired when a dgs-dxwindow is being closed.
    850 bytes (105 words) - 18:48, 13 April 2021
  • {{Client event}} This event is triggered whenever the local player targets an element.
    790 bytes (93 words) - 00:06, 2 June 2013
  • {{Client event}} This event is triggered each time the size of a DGS element changed.
    663 bytes (85 words) - 09:21, 18 March 2018
  • {{Client event}} This event is triggered each time the position of a DGS element changed.
    675 bytes (85 words) - 13:42, 20 January 2018
  • {{Client event}} This event is triggered each time the dgs combo box state has changed.
    713 bytes (84 words) - 15:33, 9 April 2018
  • {{Client event}} This event is triggered when a player's voice sound is resumed using [[setSoundPaused]
    782 bytes (93 words) - 13:24, 7 May 2017
  • {{Client event}} This event is triggered each time the dgs switch button state has changed.
    692 bytes (79 words) - 15:20, 22 April 2020
  • {{Client event}} This event triggers whenever the user presses an alphanumeric character on their keybo
    995 bytes (113 words) - 14:28, 20 May 2018
  • {{Client event}} This event is triggered when a dgs element text has changed (either by the user or by
    752 bytes (94 words) - 13:51, 20 April 2018
  • {{Client event}} This event is triggered when enter is pressed on an editbox.
    797 bytes (91 words) - 14:29, 20 May 2018
  • {{Client event}} This event is triggered when a player's voice sound is paused using [[setSoundPaused]]
    775 bytes (93 words) - 14:45, 8 July 2014
  • {{Client event}} This event is fired when the item of a dgs-dxgui element has been created but before f
    710 bytes (90 words) - 13:41, 20 January 2018
  • {{Client event}} This event is fired when the item of a dgs-dxgui element has been created but before f
    714 bytes (90 words) - 13:40, 20 January 2018
  • {{Client event}} This event triggers when user paste whatever ('''CTRL + V'''). '''This event isn't triggered if menu or console is visible or if any browser is focused,
    773 bytes (95 words) - 17:02, 22 July 2021
  • {{Client event}} This event is fired when the item of a dgs-dxgui element has been created.
    630 bytes (80 words) - 13:41, 20 January 2018
  • {{Client event}} This event is fired when the item of a dgs-dxgui element has been destroyed.
    643 bytes (80 words) - 13:42, 20 January 2018
  • {{Client event}} This event is triggered when a '''sound''' is started.
    900 bytes (99 words) - 20:35, 2 September 2019
  • {{Client event}} This event is fired before an object breaks.
    973 bytes (120 words) - 03:27, 20 January 2015
  • {{Client event}} This event is triggered before GTA renders the HUD. This is particularly useful if you
    1 KB (125 words) - 11:10, 25 June 2012
  • {{Client event}} This event is fired when a player has entered a vehicle.
    966 bytes (119 words) - 18:31, 29 November 2020
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20788|This event is triggered every time the [[resource]] file downloader (aka. transfer box
    942 bytes (110 words) - 21:03, 23 September 2021
  • {{Client event}} {{New feature/item|3.0160|1.5.9|21313| This event is triggered every time the MTA window gains or loses focus.}}
    942 bytes (109 words) - 14:58, 8 October 2022
  • {{Client event}} This event is fired when a GUI scrollbar is scrolled.
    815 bytes (95 words) - 07:11, 13 July 2023
  • {{Client event}} This event is triggered each time the user switch the dgs edit with the key "tab" and
    817 bytes (92 words) - 03:34, 24 March 2018
  • {{Client event}} {{Needs_Checking|Event is never triggered}}
    1 KB (139 words) - 01:57, 2 March 2012
  • {{Client event}} ...gered on the source player's client. (Use [[onClientResourceStop]] to save client side data when the local player quits.)
    1 KB (132 words) - 17:15, 23 August 2014
  • {{Client event}} This event is triggered when a dgs element stops the aninimation which was started by
    819 bytes (99 words) - 16:43, 16 June 2021
  • {{Client event}} This event is triggered when a dgs element stops the aninimation which was started by
    821 bytes (99 words) - 16:43, 16 June 2021
  • {{Client event}} This event is triggered when a dgs element stops the aninimation which was started by
    866 bytes (105 words) - 16:44, 16 June 2021
  • {{Client event}} This event is fired when a ped is killed due to the effect of a helicopter blades.
    1 KB (150 words) - 22:24, 24 June 2019
  • {{Client event}} This event gets triggered when nitro state is changing.
    952 bytes (113 words) - 02:55, 20 January 2015
  • {{Client event}} This event is triggered when a '''sound''' is stopped.
    1,003 bytes (108 words) - 20:35, 2 September 2019
  • {{Client event}} This event is called when a peds foot has come on to the ground after jumping or takin
    1,008 bytes (121 words) - 21:03, 5 April 2020
  • {{Client event}} This event is triggered each time the dgs radio button state has changed.
    792 bytes (88 words) - 03:42, 24 March 2018
  • {{Client event}} This event is triggered when a player changes his nickname.
    960 bytes (113 words) - 01:06, 29 September 2019
  • {{Client event}} This event is triggered when the local player enters text in the console. Note that, i
    735 bytes (93 words) - 15:44, 27 February 2021
  • {{Client event}} ...except the local player, as the local player joins the server before their client-side resources are started. It would also be possible for two players to jo
    959 bytes (128 words) - 05:14, 6 June 2019
  • {{Client event}} This event is triggered each time the dgs check box state has changed.
    780 bytes (90 words) - 22:21, 2 June 2018
  • {{Client event}} This event is fired when a dgs media browser pauses.
    831 bytes (100 words) - 13:55, 13 February 2021
  • {{Client event}} This event is fired when a dgs media browser stops.
    825 bytes (100 words) - 13:55, 13 February 2021
  • {{Client event}} This event is triggered every time before GTA renders a new frame.
    1 KB (167 words) - 17:24, 30 July 2020
  • {{Client event}} This event is fired when a player is killed due to the effect of a helicopter blades.
    1 KB (150 words) - 03:27, 20 January 2015
  • {{Client event}} This event will be triggered when any key is pressed with a DGS element focused.
    803 bytes (104 words) - 12:32, 13 January 2023
  • {{Client event}} This event is triggered when the local client resizes a DGS element.
    577 bytes (74 words) - 14:45, 8 September 2019
  • {{Client event}} This event is fired when a dgs media browser starts to play.
    794 bytes (100 words) - 13:54, 13 February 2021
  • {{Server event}} This event is triggered when a user logs out of their account in-game.
    849 bytes (106 words) - 16:21, 13 February 2015
  • {{Client event}} This event is fired when the local player chokes due to the effect of a weapon such as
    1,002 bytes (131 words) - 18:48, 17 July 2020
  • {{Client event}} This event triggers whenever a pickup is hit clientside.
    923 bytes (109 words) - 00:13, 2 June 2013
  • {{Client event}} This event triggers whenever a pickup is left clientside.
    935 bytes (109 words) - 06:53, 18 March 2012
  • {{Client event}} This event is triggered when any player, including a remote player, spawns.
    947 bytes (121 words) - 23:59, 1 June 2013
  • {{Client event}} This event is triggered by a trailer when it gets attached to a towing vehicle.
    797 bytes (102 words) - 19:56, 22 September 2016
  • {{Client event}} This event is triggered each time the user switch the dgs edit with the key "tab" and
    912 bytes (103 words) - 03:38, 24 March 2018
  • {{Client event}} ...played completely from start to end. Unlike [[onClientSoundStream]], this event only triggers for file streams, not for live ones since live streams never
    1 KB (145 words) - 06:56, 28 June 2012
  • {{Client event}} This event is triggered when enter is pressed on a dgs edit box.
    926 bytes (113 words) - 14:24, 9 September 2019
  • {{Client event}} ...RL + V'''). '''Eğer menü, konsol, tarayıcı açıksa ya da imleç kapalıysa bu event tetiklenmez.'''
    793 bytes (101 words) - 17:50, 30 December 2020
  • {{Client event}} This event is triggered when the local player stealth kills another player.
    1 KB (133 words) - 05:42, 26 August 2021
  • {{Client event}} This event triggers whenever a player leaves pickup locally.
    990 bytes (113 words) - 15:42, 3 October 2016
  • {{Client event}} This event is triggered when a trailer gets detached from its towing vehicle.
    797 bytes (99 words) - 00:41, 14 May 2012
  • {{Client event}} This event is triggered when a player or ped has exited a vehicle.
    1,007 bytes (125 words) - 04:41, 20 October 2020
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20724|This event is triggered when the dimension of an [[element]] is changed using [[setEle
    1 KB (115 words) - 21:00, 23 September 2021
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20837|This event is triggered when the interior of an [[element]] is changed using [[setElem
    1 KB (115 words) - 21:05, 23 September 2021
  • {{Client event}} This event is triggered each time the user moves a DGS element.
    523 bytes (67 words) - 14:43, 8 September 2019
  • {{Client event}} This event is triggered when the local player restores the game screen from a previous
    878 bytes (108 words) - 17:23, 11 November 2014
  • {{Client event}} This event is triggered when an element (like a player or vehicle) enters a collision
    1 KB (118 words) - 19:55, 21 July 2016
  • {{Client event}} This event is triggered when an element (like a player or vehicle) leaves a collision
    1 KB (118 words) - 19:59, 21 July 2016
  • {{Client event}} This event is triggered whenever the local player's radio station is changed
    986 bytes (118 words) - 03:21, 20 January 2015
  • {{Client event}} This event triggers whenever a player hits a pickup locally.
    985 bytes (115 words) - 04:20, 19 March 2012
  • {{Client event}} This event is fired when the item of a DGS combo box is selected.
    993 bytes (125 words) - 13:39, 20 January 2018
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20788|This event is triggered every time the [[resource]] file downloader (aka. transfer box
    1 KB (135 words) - 21:03, 23 September 2021
  • {{Client event}} This event is triggered when an element gets destroyed by [[destroyElement]] or when t
    951 bytes (127 words) - 15:14, 9 November 2018
  • {{Client event}} This event is fired when the selected item of a DGS selector is changed.
    1,010 bytes (126 words) - 13:49, 13 February 2021
  • {{Client event}} This event is triggered whenever a [[ped]] is damaged.
    1 KB (165 words) - 10:32, 30 January 2022
  • {{Client event}} This event is fired when a player is hit by a water cannon.
    1 KB (178 words) - 01:57, 7 April 2018
  • {{Client event}} This event is called when a [[Element/GUI/Combobox|combobox]] gets accepted.
    977 bytes (95 words) - 14:30, 20 May 2018
  • {{Client event}} This event is triggered every time an explosion is created on the current '''clients s
    1 KB (172 words) - 11:43, 11 January 2024
  • {{Client event}} ...lue; background: #00CC66;padding:4px;margin-bottom:2px;">'''Note''': This event should only be used as a low-level function for advanced users. For typica
    1 KB (184 words) - 23:35, 19 July 2023
  • {{Client event}} This event is triggered when a player stops talking through voice chat.
    1 KB (172 words) - 23:35, 19 July 2023
  • {{Client event}} This event is triggered whenever the local player starts doing a vehicle stunt.
    1 KB (130 words) - 07:58, 16 September 2021
  • {{Client event}} This event is triggered each time the user scrolls his mouse scroll on top of a GUI el
    1,008 bytes (141 words) - 14:28, 15 August 2018
  • {{Client event}} This event is triggered each time the user scrolls his mouse scroll on top of a DGS el
    1,004 bytes (140 words) - 14:18, 15 August 2018
  • {{Client event}} This event is triggered when a physical [[element]] leaves a [[colshape]].
    1 KB (125 words) - 22:17, 2 April 2018
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20788|This event is triggered every time a [[resource]] file download is queued, finished or
    1 KB (161 words) - 15:53, 27 December 2023
  • {{Client event}} This event is triggered every time GTA renders a new frame. It is required for the Dir
    1 KB (197 words) - 11:06, 2 March 2014
  • {{Client event}} ...'s [[element data|data]] entry is changed. Such changes can be made on the client or the server using [[setElementData]].
    1 KB (166 words) - 12:28, 8 October 2018
  • {{Client event}} This event is fired when a ped is hit by a water cannon.
    1 KB (189 words) - 12:14, 8 February 2015
  • {{Client event}} This event is fired when the user moves the mouse over a DGS element.
    999 bytes (142 words) - 13:43, 20 January 2018
  • {{Client event}} This event is triggered whenever the local player finishes a vehicle stunt.
    1 KB (147 words) - 08:00, 16 September 2021
  • {{Client event}} This event is fired when the user moves the mouse over a GUI element.
    1 KB (143 words) - 12:50, 27 October 2023
  • {{Client event}} This event is triggered when a player enters a marker created using [[createMarker]].
    1 KB (157 words) - 20:39, 20 September 2023
  • {{Client event}} This event is triggered every time after a dgs element renders with property [[DGS_Gen
    768 bytes (87 words) - 05:32, 16 October 2018
  • {{Client event}} This event is fired when the user moves the mouse away from a DGS element.
    1 KB (152 words) - 11:51, 11 February 2023
  • {{Client event}} ...slot]]''' changes. This means giveWeapon and takeWeapon will trigger this event if the equipped slot is forced to change.
    1 KB (181 words) - 07:48, 1 March 2021
  • {{Server event}} This event is triggered when a ped is damaged. For player damage, use [[onPlayerDamage
    958 bytes (128 words) - 20:22, 31 May 2022
  • {{Client event}} This event is triggered when a player leaves the area of a marker created using [[crea
    988 bytes (115 words) - 12:20, 3 June 2022
  • {{Client event}} This event will be triggered continuously when a dgs element is being hovered.
    1 KB (149 words) - 14:14, 31 January 2022
  • {{Client event}} This event is fired when the user moves the mouse away from a GUI element.
    1 KB (152 words) - 14:32, 20 May 2018
  • {{Client event}} This event is triggered when a file has been downloaded after [[downloadFile]] has bee
    2 KB (172 words) - 18:46, 24 April 2020
  • {{Client event}} This event is triggered each time the tab has been changed.
    1 KB (128 words) - 12:27, 15 August 2018
  • {{Client event}} This event is fired when the cursor first stays at a DGS element without moving for a
    1 KB (146 words) - 11:01, 24 December 2022
  • {{Server event}} This event is triggered when a user logs out of their account in-game.
    872 bytes (113 words) - 03:01, 27 September 2018
  • {{Client event}} This event is triggered whenever a player is damaged.
    1 KB (196 words) - 11:40, 2 May 2022
  • {{Client event}} This event is triggered each time the item selection of grid list has been changed.
    1 KB (151 words) - 14:13, 5 April 2018
  • {{Client event}} This event is triggered whenever a ped dies.
    2 KB (200 words) - 21:38, 14 November 2022
  • {{Client event}} This event is fired when a [[Element/GUI/Memo|memo]] or an [[Element/GUI/Edit_field|ed
    1 KB (125 words) - 21:40, 20 July 2020
  • {{Client event}} This event is triggered whenever a player, including those remote, dies.
    1 KB (179 words) - 11:22, 27 June 2023
  • {{Client event}} {{New feature/item|3.0157|1.5.6|16404|This event is triggered when the model of an [[element]] is changed using [[setElement
    1 KB (166 words) - 16:46, 19 June 2021
  • {{Client event}} This event is called when ped shoots a weapon. This does not trigger for projectiles
    1 KB (169 words) - 03:12, 30 September 2019
  • {{Client event}} This event is fired when a DGS element is scrolled ( including scroll bar and scroll b
    1 KB (149 words) - 09:19, 4 November 2020
  • {{Client event}} This event is triggered each time the tab selection of the tab panel has been changed.
    1 KB (136 words) - 12:26, 15 August 2018
  • {{Client event}} This event is fired before an object gets damaged.
    1 KB (185 words) - 15:20, 3 September 2020
  • {{Client event}} ...bjects and markers when the local player is leaving the element. When this event is triggered, that element is no longer physical and is now virtualized by
    2 KB (232 words) - 03:39, 22 January 2023
  • {{Client event}} This event is triggered when a sound's meta tags have been modified.
    731 bytes (90 words) - 16:34, 24 May 2012
  • {{Client event}} This event gets fired when a [[player]] or [[ped]] enters a vehicle.
    2 KB (181 words) - 12:55, 29 November 2020
  • {{Client event}} This event is triggered each time the cursor changes hovering item on grid list
    1 KB (171 words) - 06:06, 19 January 2021
  • {{Server event}} ...m|1.5.9|1.5.8|20957|This event is triggered when a [[resource]] has loaded client-side for a [[player]].}}
    2 KB (190 words) - 22:43, 15 October 2023
  • {{Client event}} This event is triggered when a [[ped]] or [[player]] starts exiting a vehicle. Once th
    1 KB (145 words) - 13:03, 29 November 2020
  • {{Client event}} This event is triggered when a [[ped]] or [[player]] starts entering a vehicle. Once t
    1 KB (188 words) - 12:58, 29 November 2020
  • {{Client event}} This event gets fired when a [[ped]] or [[player]] gets out of a vehicle.
    1 KB (149 words) - 14:24, 31 August 2023
  • {{Client event}} This event is triggered when any text is output to chatbox, including MTA's internal m
    1 KB (212 words) - 14:44, 7 October 2021
  • {{Server event}}{{Deprecated|onPlayerChangeNick}} This event is triggered when a player changes his nickname.
    749 bytes (90 words) - 10:22, 18 January 2015
  • {{Client event}} This event is triggered when a '''sound''' beats.
    2 KB (207 words) - 14:13, 28 August 2023
  • {{Client event}} This event is activated each time the user double-clicks an item in the element dgs-gr
    1 KB (172 words) - 13:41, 20 January 2018
  • {{Client event}} This event triggers whenever the user presses a button on their keyboard or mouse.
    2 KB (289 words) - 19:31, 19 March 2024
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20740|This event is fired when a [[ped]] has entered a [[vehicle]].}}
    1 KB (133 words) - 21:01, 23 September 2021
  • {{Client event}} ...ent is triggered after GTA updates bone transformations for all peds. This event can be used for updating bones.}}
    2 KB (220 words) - 16:11, 4 February 2024
  • {{Client event}} This event is fired when cursor enters an item of a DGS menu.
    2 KB (213 words) - 07:35, 12 August 2023
  • {{Client event}} This event occurs when double clicking on any dgs-element.
    1 KB (203 words) - 11:48, 12 February 2021
  • {{Client event}} [[event system#Event source|Источником]] этого события является GU
    1 KB (54 words) - 22:27, 21 February 2021
  • {{Client event}} This event is fired when the item of a DGS menu is clicked.
    2 KB (213 words) - 07:34, 12 August 2023
  • {{Client event}} This event occurs when multi clicking on any dgs-element.
    1 KB (207 words) - 14:19, 16 February 2021
  • {{Client event}} This event is triggered each time the user moves the mouse on top of a GUI element.
    1 KB (178 words) - 14:33, 20 May 2018
  • {{Client event}} This event is fired when the user moves the mouse away from a DGS element even this DG
    1 KB (197 words) - 06:00, 5 October 2023
  • {{Server client function}} ...like the built-in events. See [[event system]] for more information on the event system.
    1 KB (189 words) - 07:58, 4 November 2020
  • {{Client event}} This event is fired when the user moves the mouse over a DGS element even this DGS ele
    1 KB (195 words) - 06:00, 5 October 2023
  • {{Client event}} This event is triggered each time the user moves the mouse on top of a DGS element.
    1 KB (185 words) - 13:19, 16 August 2019
  • {{Server client function}} ...e event is triggered. See [[event system]] for more information on how the event system works.
    2 KB (245 words) - 21:41, 8 July 2010
  • {{Client event}} This event is called when a vehicle weapon hits an element or the world.
    2 KB (233 words) - 20:42, 5 April 2020
  • {{Client event}} This event is triggered each time the user switch from GUI tab.
    2 KB (234 words) - 17:42, 16 June 2021
  • {{Client event}} ...yet. For live streams, this just means the stream will start playing. This event will also trigger when, for some reason, the streaming failed.
    2 KB (228 words) - 23:56, 20 November 2018
  • Client side scripts are scripts that run inside the deathmatch mod client side. This means that the game has access to more information about the gam This is useful for things that need to be done client side, such as visual effects, creation and manipulation of GUI elements.
    2 KB (285 words) - 14:45, 24 October 2018
  • Client side scripts are scripts that run inside the deathmatch mod client side. This means that the game has access to more information about the gam This is useful for things that need to be done client side, such as visual effects, creation and manipulation of GUI elements.
    2 KB (278 words) - 16:16, 26 December 2012
  • {{Client function}} This function removing handled Custom Widget event.
    1 KB (145 words) - 15:37, 5 September 2018
  • {{Client event}} This event triggers when a [[Element/Weapon|custom weapon]] fires a shot.
    2 KB (233 words) - 17:30, 12 April 2019
  • {{Client event}} This event is fired when the user clicks certain mouse button on a GUI element.
    2 KB (216 words) - 12:46, 2 April 2023
  • {{Server client function}} ...to a player when they walk over a pickup, by canceling the [[onPickupUse]] event.
    2 KB (276 words) - 11:23, 8 June 2022
  • {{Client event}} This event triggers when a [[Element/Weapon|custom weapon]] fires a shot.
    2 KB (234 words) - 11:06, 11 October 2018
  • {{Server event}} ...'' changes. This means [[giveWeapon]] and [[takeWeapon]] will trigger this event if the equipped slot is forced to change.
    1 KB (180 words) - 09:44, 16 November 2023
  • {{Client event}} This event happens when any dgs-element clicked
    2 KB (263 words) - 07:12, 12 May 2024
  • {{Client event}} {{Added feature/item|1.5.9|1.5.8|20740|This event is fired when a [[ped]] has exited a [[vehicle]].}}
    1,002 bytes (119 words) - 21:02, 23 September 2021
  • {{Client event}} This event is triggered when a dgs element stops the aninimation which was started by
    1 KB (174 words) - 10:00, 6 June 2020
  • {{Server event}} ...'s [[element data|data]] entry is changed. Such changes can be made on the client or the server using [[setElementData]].
    2 KB (332 words) - 18:17, 7 June 2023
  • {{Client event}} ...treamable, such as players, peds, vehicles, objects and markers. When this event is triggered, that element is guaranteed to be physically created as a GTA
    2 KB (359 words) - 03:51, 22 January 2023
  • <pageclass class="client"></pageclass> ...unu(Deathmatch) oyun moduna uygun olan '''client-taraflı''' script yapma [[event]]lerini içerir.
    1 KB (168 words) - 23:44, 12 May 2017
  • {{Client event}} This event is fired when the user releases his mouse button when on top of a GUI eleme
    2 KB (225 words) - 00:39, 12 April 2023
  • {{Client event}} ...as appose to GUI for which [[onClientGUIDoubleClick]] is to be used. This event allows detection of click positions of the 3D world.
    2 KB (253 words) - 14:28, 20 May 2018
  • {{Client event}} This event is triggered each time a GUI element gains input focus (mainly useful for w
    2 KB (230 words) - 14:30, 20 May 2018
  • {{Client event}} This event is triggered when a physical [[element]] hits a [[colshape]].
    2 KB (222 words) - 06:33, 24 June 2019
  • {{Client event}} This event is triggered each time a DGS element gains input focus (mainly useful for w
    2 KB (235 words) - 13:39, 20 January 2018
  • {{Server client function}} This function checks if the last completed event was cancelled. This is mainly useful for custom events created by scripts.
    2 KB (208 words) - 11:51, 8 June 2022
  • {{Client event}} ...eating the browser (using [[createBrowser]] or [[guiCreateBrowser]]), this event will be the convenient place.
    821 bytes (102 words) - 11:01, 4 July 2020
  • {{Client event}} The event is triggered when the whitelist has changed. Note that this event is only triggered if the request window was confirmed by accepting.
    1,017 bytes (120 words) - 19:24, 19 September 2018
  • {{Server event}} This event is triggered when a player is damaged, in any way.
    2 KB (256 words) - 10:41, 30 January 2022
  • {{Server client function}} ...the [[element tree]]. See [[event system]] for more information on how the event system works.
    3 KB (411 words) - 19:35, 8 April 2024
  • This page lists all '''server-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]].
    799 bytes (96 words) - 05:37, 22 March 2016
  • {{Client event}} El [[event system#Event source|source]] de este evento es [[player]] El que recibe el daño. (Solo
    2 KB (225 words) - 21:09, 14 June 2021
  • {{Client event}} ...s (for instance errors or warnings) would appear in the debug window. This event doesn't require the debug window to be enabled to trigger, however.
    2 KB (358 words) - 11:22, 11 April 2021
  • {{Client event}} This event happens when any gui-element clicked.
    2 KB (337 words) - 16:40, 19 October 2022
  • {{Client event}} This event is called by the root element whenever the cursor is moved over the screen,
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  • {{Client event}} This event is triggered when a vehicle is damaged.
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  • This page lists all '''server-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]].
    969 bytes (118 words) - 14:21, 10 October 2018
  • This page lists all '''server-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod. To request a event, create an issue in [https://github.com/multitheftauto/mtasa-blue/issues ou
    1 KB (128 words) - 14:15, 7 August 2023
  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod.
    1 KB (152 words) - 14:05, 7 August 2023
  • {{Client event}} This event is triggered when the cursor changes within a browser window.
    2 KB (205 words) - 22:18, 2 April 2018
  • {{Server client function}} Gets the status of one queued latent event.
    2 KB (266 words) - 06:02, 4 July 2012
  • {{Client event}} This event is fired when the user double clicks a GUI element. Doesn't work with butto
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  • <pageclass class="client"></pageclass> Ta strona zawiera listę wszystkich [[event|zdarzeń]] '''po stronie klienta''', które zostały zaimplementowane i są
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  • {{Client event}} {{New feature/item|3.0157|1.5.6|14652|This event triggers whenever a GTA sound starts playing.}}
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  • {{Client event}} This event is triggered each time a GUI element looses input focus (mainly useful for
    2 KB (309 words) - 14:29, 20 May 2018
  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod.
    1 KB (161 words) - 11:03, 11 October 2018
  • {{Client function}} bool triggerLatentServerEvent ( string event, [int bandwidth=5000, bool persist=false,] element theElement, [arguments..
    2 KB (294 words) - 22:27, 3 September 2023
  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod.
    1 KB (139 words) - 05:35, 22 March 2016
  • {{Client event}} This event is triggered each time a DGS element looses input focus (mainly useful for
    2 KB (316 words) - 13:39, 20 January 2018
  • {{Client event}} This event is triggered when the server network connection to a player is interrupted.
    2 KB (221 words) - 00:01, 28 January 2016
  • {{Server event}} This event is triggered when a player types a message into his console. It is also tri
    2 KB (259 words) - 02:55, 27 September 2018
  • {{Client event}} This event happens when any dgs-element clicked
    3 KB (392 words) - 14:16, 16 February 2021
  • {{Client function}} This function adding to Custom Widget event.
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  • {{Client event}} This event is called when the DGS QRCode is loaded.
    660 bytes (75 words) - 07:34, 9 February 2020
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest pole tekstowe w którym został kli
    880 bytes (107 words) - 22:08, 21 July 2016
  • {{Client event}} ...orld, as oppose to GUI for which [[onClientGUIClick]] is to be used. This event allows detection of click positions of the 3D world.
    3 KB (393 words) - 13:54, 5 June 2021
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest pasek przewijania który został pr
    860 bytes (103 words) - 22:12, 21 July 2016
  • {{Client event}} This event is called when the color of a dgs color picker changes.
    697 bytes (86 words) - 10:45, 26 July 2019
  • {{Server event}} This event is triggered when a player attempts to connect to the server.
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  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest [[root element|element główny]] k
    1 KB (131 words) - 10:30, 22 July 2016
  • {{Client event}} This event is fired when the user clicks certain mouse button on a DGS element.
    2 KB (232 words) - 14:17, 16 February 2021
  • {{Client event}} This event is called when the DGS Remote Image is loaded.
    817 bytes (90 words) - 09:14, 17 January 2021
  • {{Client event}} This event is called when the value of dgs component selector changes.
    760 bytes (85 words) - 10:47, 26 July 2019
  • {{Client event}} ===Client colshape events===
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  • {{Server client function}} ...ently queued latent events. The last one in the table is always the latest event queued. Each returned handle can be used with [[getLatentEventStatus]] or [
    2 KB (202 words) - 09:58, 12 February 2024
  • {{Client event}} This event is fired when the user releases his mouse button when on top of a DGS eleme
    2 KB (235 words) - 14:18, 16 February 2021
  • ...ing happens - a player enters a marker, an element is clicked on etc. Each event has a source element, this is the element that performed the action. ==Event handlers==
    5 KB (918 words) - 01:27, 19 February 2019
  • {{Server client function}} ...ource (except for elements specifically created elsewhere). You can attach event handlers to this element to easily capture events that originate from your
    2 KB (253 words) - 18:38, 17 December 2023
  • {{Client event}} This event is triggered when a [[projectile]] is created.
    2 KB (302 words) - 18:55, 7 September 2023
  • {{Client event}} This event will be fired when double clicking on any dgs element but detects clicking
    2 KB (311 words) - 10:55, 24 December 2022
  • {{Client event}} This event will be fired when double clicking on any dgs element but detects clicking
    2 KB (310 words) - 10:55, 24 December 2022
  • {{Client event}} This event happens when any dgs-element clicked ( Mouse down ).
    3 KB (354 words) - 14:41, 18 February 2021
  • <section name="Client only" class="client" show="true"> === Event Handlers ===
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  • {{Server event}} This event is triggered when a player joins the server. This event is not cancellable.
    2 KB (294 words) - 21:55, 18 February 2022
  • {{Client event}} This event happens when any dgs-element clicked ( Mouse up ).
    3 KB (354 words) - 14:42, 18 February 2021
  • {{Server event}} ...lement is clicked on by the client. These events can only trigger when the client has its cursor enabled. It triggers for all three mousebuttons in both thei
    3 KB (348 words) - 02:56, 27 September 2018
  • {{Server event}} This event is triggered when the screen capture requested by [[takePlayerScreenShot]]
    3 KB (317 words) - 22:23, 4 January 2024
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest [[element]] którego dane zostały
    1 KB (143 words) - 21:50, 21 July 2016
  • .... i.e. Setting 'theElement' to resourceRoot here, and setting the matching event handler's 'attachedTo' also to resourceRoot.}} ...his is the primary means of passing information between the server and the client. Clients have a similar [[triggerServerEvent]] function that can do the rev
    6 KB (781 words) - 04:03, 19 April 2024
  • ...n in the serverside onResourceStart-event since the client did not add the event handler onServerCallsClientFunction yet. <syntaxhighlight lang="lua">void callClientFunction( element client, string funcname, [ var arg1, ... ] )</syntaxhighlight>
    3 KB (334 words) - 09:37, 24 May 2012
  • {{Client event}} ...for melee weapons. Projectile weapons or the camera will only trigger the event if fired by the local player.
    4 KB (478 words) - 03:37, 25 April 2024
  • <pageclass class="client"></pageclass> ...i bulunan bütün '''client-taraflı''' scripting fonksiyonlarını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]]
    3 KB (298 words) - 09:20, 29 October 2016
  • ...on the [[root element]] unless you really need to. Doing this triggers the event on every element in the [[element_tree | element tree]], which is potential ...ide. You should register this event with [[addEvent]] and add at least one event handler using [[addEventHandler]].
    4 KB (572 words) - 22:59, 29 September 2019
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest element GUI z którego zjechała my
    1 KB (135 words) - 10:40, 22 July 2016
  • {{Server client function}} This function gets the attached functions from the event and attached element from current lua script.
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  • {{Client event}} The event is executed when the browser loads a new page. Do not use [[loadBrowserURL]
    836 bytes (111 words) - 10:32, 30 January 2022
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest element GUI nad którym jest myszka
    1 KB (141 words) - 10:36, 22 July 2016
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest element GUI który został przewini
    1 KB (165 words) - 11:30, 22 July 2016
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest element który został zmieniony.
    1 KB (130 words) - 22:05, 21 July 2016
  • {{Client event}} This event is triggered when a vehicle collides with an [[element]] or a world object.
    4 KB (540 words) - 10:35, 30 January 2022
  • {{RU/Server event}}
    2 KB (85 words) - 16:24, 4 December 2017
  • {{Server client function}} ...ched to is triggered. See [[event system]] for more information on how the event system works.
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  • {{Client event}}
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  • {{Client function}} *'''eventName:''' The name of the event you want to listen for. Possible values are:
    1,008 bytes (133 words) - 15:05, 4 June 2018
  • {{Client event}} The event is triggered when the user hovers a tooltip.
    1,004 bytes (117 words) - 19:55, 19 September 2018
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest [[PL/Element/Browser|element przegl
    2 KB (221 words) - 13:50, 7 May 2017
  • {{Server client function}} Stops a latent event from completing
    3 KB (320 words) - 13:49, 30 October 2015
  • {{Client function}} This function execute event of opening Custom Window.
    466 bytes (48 words) - 15:21, 23 July 2018
  • It's used as an event when an IDirect3DDevice9 instance is created (?). It can be found in '''Client/Client Core/Sources/CAdditionalVertexStreamManager.cpp''' in Visual Studio.
    576 bytes (63 words) - 13:09, 14 May 2017
  • {{Client function}} local Event = Window:addEvent("onClientGUIClick", function()
    1 KB (129 words) - 15:43, 5 September 2018
  • {{Server client function}} ...ement and attaches it to an onResourceStart event handler. This causes the event handler to get called only when the ''current'' resource is started rather
    1 KB (157 words) - 19:40, 14 March 2023
  • {{server client function}} -- add the event to the event handler
    1 KB (137 words) - 08:39, 4 November 2020
  • It serves as an event of when vertex buffer gets destroyed. It can be found in '''Client/Client Core/Sources/CAdditionalVertexStreamManager.cpp''' in Visual Studio.
    888 bytes (78 words) - 13:42, 14 May 2017
  • {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest element GUI nad którym została po
    1 KB (165 words) - 11:25, 22 July 2016
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