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  • 15:3315:33, 11 April 2022 diff hist +1,486 N PL/Modules/Sockets/sockCloseCreated page with "<pageclass class="#AA7592" subcaption="Moduł Gniazd"></pageclass> __NOTOC__ {{PL/ModuleFunction|Sockets|Gniazd}} Ta funkcja zamyka podane gniazdo. ==Składnia== <syntaxhighlight lang="lua"> bool sockClose ( socket gniazdo ) </syntaxhighlight> ===Wymagane argumenty=== * '''gniazdo:''' Gniazdo, które ma być zamknięte. ===Zwraca=== Zwraca wartość <span style='color:green'>true</span>, jeśli udało się poprawnie zamknąć gniazdo, w przeciwnym razie zwraca <span sty..." current

24 February 2022

18 February 2022

16 February 2022

  • 19:4919:49, 16 February 2022 diff hist +177 m Template:Useful ClassesAdded "MatrixPOP" current
  • 19:4719:47, 16 February 2022 diff hist +2,870 N MatrixPOPCreated page with "{{Useful Class}} __NOTOC__ This class allows you to handle matrixes without using MTA's OOP functions<br/> This class is called POP because it doesn't use any OOP functions while keeping Lua's class structure. ==Syntax== <syntaxhighlight lang="lua"> MatrixPOP MatrixPOP( element eheElement ) </syntaxhighlight> ===Required Arguments=== *'''theElement:''' The element which you wish to retrieve the matrix for. ===Returns=== Returns a matrix class<br/> Returns ''f..."
  • 17:0917:09, 16 February 2022 diff hist +1,031 m MatrixAdded examples for other methods current
  • 10:4210:42, 16 February 2022 diff hist −398 Math.roundmath.ceil and math.floor already exist in Lua math library. Both math.ceil and math.floor methods takes only 1 number as a parameter.

15 February 2022

5 February 2022

  • 17:1017:10, 5 February 2022 diff hist +100 m AnimationsChanged "Lua table" to be expandible current
  • 17:0917:09, 5 February 2022 diff hist +52 AnimationsAdded lua table of animations
  • 17:0817:08, 5 February 2022 diff hist +36,226 N Template:AnimationListCreated page with "<syntaxhighlight lang="lua"> local animations = { airport = {"thrw_barl_thrw"}, attractors = { "stepsit_in", "stepsit_loop", "stepsit_out" }, bar = { "barcustom_get", "barcustom_loop", "barcustom_order", "barman_idle", "barserve_bottle", "barserve_give", "barserve_glass", "barserve_in", "barserve_loop", "barserve_order", "dnk_stndf_loop", "dnk_stndm_loop" }, baseball = { "bat_1", "bat_2",..." current

4 February 2022

3 February 2022

  • 18:2118:21, 3 February 2022 diff hist +206 m Modules/Pathfinding/findShortestPathBetweenAdded "issues" category current
  • 17:5617:56, 3 February 2022 diff hist −1 m Modules/PathfindingAdded to "Modules" category
  • 17:5617:56, 3 February 2022 diff hist +22 m Modules/PathfindingNo edit summary
  • 17:5417:54, 3 February 2022 diff hist +7 m Modules/PathfindingFixed description
  • 17:5117:51, 3 February 2022 diff hist +664 N Modules/Pathfinding/getNodeNeighborsCreated page with "<pageclass class="#AA7592" subcaption="Pathfinding Module"></pageclass> __NOTOC__ {{ModuleFunction|Pathfinding}} This function gets "neighbours" of a certain node. ==Syntax== <syntaxhighlight lang="c++"> table getNodeNeighbors(int graphId, int nodeId, int depth) </syntaxhighlight> ===Required arguments=== * '''graphId:''' The id of the graph * '''nodeId:''' The id of the start node * '''depth:''' The depth of the node neighbors ===Returns=== Returns '''4 integers'''..." current
  • 17:5017:50, 3 February 2022 diff hist +687 N Modules/Pathfinding/findNodeAtCreated page with "<pageclass class="#AA7592" subcaption="Pathfinding Module"></pageclass> __NOTOC__ {{ModuleFunction|Pathfinding}} This function searches for certain node. ==Syntax== <syntaxhighlight lang="c++"> int, float, float, float findNodeAt(int graphId, float positionX, float positionY, float positionZ) </syntaxhighlight> ===Required arguments=== * '''graphId:''' The id of the graph * '''positionX, positionY, positionZ:''' The postion where to search for a node ===Returns=== Re..." current
  • 17:4917:49, 3 February 2022 diff hist +519 N Modules/Pathfinding/isGraphLoadedCreated page with "<pageclass class="#AA7592" subcaption="Pathfinding Module"></pageclass> __NOTOC__ {{ModuleFunction|Pathfinding}} This function checks if the graph is already loaded. ==Syntax== <syntaxhighlight lang="c++"> bool isGraphLoaded(int graphId) </syntaxhighlight> ===Required arguments=== * '''graphId:''' The id of the graph ===Returns=== Returns '''true''' if the graph is already loaded, '''false''' otherwise. ==Example== <!-- TODO: Write an example --> ==See Also== ===Fu..." current
  • 17:4817:48, 3 February 2022 diff hist +828 N Modules/Pathfinding/findShortestPathBetweenCreated page with "<pageclass class="#AA7592" subcaption="Pathfinding Module"></pageclass> __NOTOC__ {{ModuleFunction|Pathfinding}} This function finds the shortest path between 2 points in the world. ==Syntax== <syntaxhighlight lang="c++"> bool findShortestPathBetween(int graphId, float startX, float startY, float startZ, float endX, float endY, float endZ, function callback) </syntaxhighlight> ===Required arguments=== * '''graphId:''' The id of the graph * '''startX, startY, startZ'''..."
  • 17:4617:46, 3 February 2022 diff hist +505 N Modules/Pathfinding/unloadPathGraphCreated page with "<pageclass class="#AA7592" subcaption="Pathfinding Module"></pageclass> __NOTOC__ {{ModuleFunction|Pathfinding}} This function unloads a graph path. ==Syntax== <syntaxhighlight lang="c++"> bool unloadPathGraph(int graphId) </syntaxhighlight> ===Required arguments=== * '''graphId:''' The id of the graph ===Returns=== Returns '''true ''' if the graph has been unloaded, '''false''' otherwise. ==Example== <!-- TODO: Write an example --> ==See Also== ===Functions=== {{M..." current
  • 17:4417:44, 3 February 2022 diff hist −120 m Modules/PathfindingRemoved "resources" section
  • 17:4417:44, 3 February 2022 diff hist +4 m Modules/Pathfinding/loadPathGraphChanged formatting current
  • 17:4417:44, 3 February 2022 diff hist 0 m Modules/Pathfinding/loadPathGraphChanged syntax highlighting
  • 17:4217:42, 3 February 2022 diff hist +537 N Modules/Pathfinding/loadPathGraphCreated page with "<pageclass class="#AA7592" subcaption="Pathfinding Module"></pageclass> __NOTOC__ {{ModuleFunction|Pathfinding}} This function loads a path. ==Syntax== <syntaxhighlight lang="lua"> int loadPathGraph(string path) </syntaxhighlight> ===Required arguments=== * '''path:''' The path to the graph definition file (relative to the resource directory) ===Returns=== Returns ''graphId'' if everything went fine, ''false'' otherwise. ==Example== <!-- TODO: Write an example -->..."
  • 17:4017:40, 3 February 2022 diff hist −45 m Modules/PathfindingRemoved "events" section
  • 17:3917:39, 3 February 2022 diff hist +347 N Template:Modules/Pathfinding/FunctionsCreated page with "* loadPathGraph * unloadPathGraph * findShortestPathBetween * isGraphLoaded * findNodeAt * getNodeNeighbors" current
  • 17:3717:37, 3 February 2022 diff hist +1,782 N Modules/PathfindingCreated page with "<pageclass class="#AA7592" subcaption="Sockets Module"></pageclass> __NOTOC__ {{Module_Info| name = ml_sockets | version = 1.4 | author = StiviK, eXo-Reallife team| module_website = ''[https://github.com/eXo-OpenSource/ml_pathfind Here]'' | download_link = [https://github.com/eXo-OpenSource/ml_pathfind/releases/download/v1.0.3/ml_pathfind_win32.dll Windows 32 bit]<br/>[https://github.com/eXo-OpenSource/ml_pathfind/releases/download/v1...."

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