DgsCreateLine: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(Created page with "__NOTOC__ {{Client function}} This function creates a DGS Line on the screen. ==Syntax== <syntaxhighlight lang="lua"> element dgsCreateLine ( float x, float y, float w, flo...")
 
No edit summary
Line 28: Line 28:
DGS = exports.dgs
DGS = exports.dgs


local line = dgsCreateLine(400,200,600,400)
local line = DGS:dgsCreateLine(400,200,600,400)
local sinX = math.sin(0/500*4*math.pi)
local sinX = math.sin(0/500*4*math.pi)
dgsLineAddItem(line,0/500,sinX/2+0.5,0/500,sinX/2+0.5,2,tocolor(0,255,0,255),true)
DGS:dgsLineAddItem(line,0/500,sinX/2+0.5,0/500,sinX/2+0.5,2,tocolor(0,255,0,255),true)
for i=1,100 do
for i=1,100 do
local sinX = math.sin(i/100*4*math.pi)
local sinX = math.sin(i/100*4*math.pi)
dgsLineAddItem(line,_,_,i/100,sinX/2+0.5,2,tocolor(i/100*255,255-i/100*255,0,255),true)
DGS:dgsLineAddItem(line,_,_,i/100,sinX/2+0.5,2,tocolor(i/100*255,255-i/100*255,0,255),true)
end
end
</syntaxhighlight>
</syntaxhighlight>

Revision as of 11:58, 17 July 2021

This function creates a DGS Line on the screen.

Syntax

element dgsCreateLine ( float x, float y, float w, float h, bool relative [, element parent = nil, float lineWidth = 1, int color = 0xFFFFFFFF ])
DGS Line.png

Required Arguments

  • x: A float of the 2D x position of the line on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the line on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the line. This is affected by the relative argument.
  • height: A float of the height of the line. This is affected by the relative argument.
  • text: A string of the text that will be displayed as a label on the line.
  • relative: This is whether sizes and positioning are relative. If this is true, then all x, y, width and height floats must be between 0 and 1, representing sizes relative to the parent.

Optional Arguments

  • color: An integer of the default color of DGS 3D Line.
  • lineWidth: A float of the default width of DGS 3D Line.

Returns

Returns a DGS Line if it was successfully created, false otherwise.

Example

DGS = exports.dgs

local line = DGS:dgsCreateLine(400,200,600,400)
local sinX = math.sin(0/500*4*math.pi)
DGS:dgsLineAddItem(line,0/500,sinX/2+0.5,0/500,sinX/2+0.5,2,tocolor(0,255,0,255),true)
for i=1,100 do
	local sinX = math.sin(i/100*4*math.pi)
	DGS:dgsLineAddItem(line,_,_,i/100,sinX/2+0.5,2,tocolor(i/100*255,255-i/100*255,0,255),true)
end

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

3D Interface

3D Line

3D Image

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Detect Area

Drag'N Drop

Grid List

Image

Memo

Menu

Label

Layout

Line

Progress Bar

Radio Button

Scale Pane

Scroll Bar

Scroll Pane

Selector

Style

Switch Button

Tab Panel

Window

Basic Shape Plugins

Circle

Quadrilateral

Rounded Rectangle

Other Plugins

Blur Box

Canvas

Chart

Color Picker

Effect 3D

Gradient

Mask

Media Browser

Nine Slice

Object Preview Supports

Paste Handler

QRCode

Remote Image

Screen Source

SVG

Tooltips