DgsCloseWindow: Difference between revisions

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(Created page with "{{Client function}} __NOTOC__ This function allows you to close a DGS window. ==Syntax== <syntaxhighlight lang="lua"> bool dgsDxGUICloseWindow ( element theElement ) </synta...")
 
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-- if the DGS window was closed output a message and hide the player's cursor.
-- if the DGS window was closed output a message and hide the player's cursor.
if close then
if close then
                -- Output a message saying that the DGS window was closed.
outputChatBox("DGS window closed!")
outputChatBox("DGS window closed!")
-- Hide cursor
-- Hide cursor

Revision as of 13:01, 28 June 2017

This function allows you to close a DGS window.

Syntax

bool dgsDxGUICloseWindow ( element theElement )

Required Arguments

  • theElement: The window to be closed.

Returns

Returns true if the window was closed, false otherwise.

Example

This example closes a previously created DGS window.

DGS = exports.dgs

-- Create a DGS window.
window = DGS:dgsDxCreateWindow ( 0.50, 0.50, 0.25, 0.25, "Test", true ) 

function closeDgsGUI ()
	-- Close the DGS window.
	local close = DGS:dgsDxGUICloseWindow(window)

	-- if the DGS window was closed output a message and hide the player's cursor.
	if close then
                -- Output a message saying that the DGS window was closed.
		outputChatBox("DGS window closed!")
		-- Hide cursor
		showCursor(false)
	end
end
addCommandHandler("close", closeDgsGUI)

See Also

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