DgsCreate3DLine: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
element dgsCreate3DLine ( float x, float y, float z [, float rx = 0, float ry = 0, float rz = 0, float color = 0xFFFFFFFF, float width = 1 ] )
element dgsCreate3DLine ( float x, float y, float z [, float rx = 0, float ry = 0, float rz = 0, float width = 1, float color = 0xFFFFFFFF, float maxDistance = 80 ] )
</syntaxhighlight>  
</syntaxhighlight>  
[[Image:DGS_3D_Line.png|300px|thumb|right|]]  
[[Image:DGS_3D_Line.png|300px|thumb|right|]]  
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*'''ry:''' A float of the 3D y rotation of the center of DGS 3D Line in the world.
*'''ry:''' A float of the 3D y rotation of the center of DGS 3D Line in the world.
*'''rz:''' A float of the 3D z rotation of the center of DGS 3D Line in the world.
*'''rz:''' A float of the 3D z rotation of the center of DGS 3D Line in the world.
*'''color:''' A number of the default color of DGS 3D Line.
*'''width:''' A float of the default width of DGS 3D Line.
*'''width:''' A number of the default width of DGS 3D Line.
*'''color:''' An integer of the default color of DGS 3D Line.
*'''maxDistance:''' A float of the max distance of the 3d line.


===Returns===
===Returns===
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DGS = exports.dgs
DGS = exports.dgs


line = DGS:dgsCreate3DLine(0,0,4,0,0,45,tocolor(255,255,255,255),2,100)
line = DGS:dgsCreate3DLine(0,0,4,0,0,45,2,tocolor(255,255,255,255),100)
local i = 1
local i = 1
DGS:dgs3DLineAddLine(line,4,0,0,math.cos(i/200*math.pi*2)*4,math.sin(i/200*math.pi*2)*4,0,4,tocolor(i/200*255,255-i/200*255,0,255),true)
DGS:dgs3DLineAddItem(line,4,0,0,math.cos(i/200*math.pi*2)*4,math.sin(i/200*math.pi*2)*4,0,4,tocolor(i/200*255,255-i/200*255,0,255),true)
for i=2,200 do
for i=2,200 do
DGS:dgs3DLineAddLine(line,_,_,_,math.cos(i/200*math.pi*2)*4,math.sin(i/200*math.pi*2)*4,0,4,tocolor(i/200*255,255-i/200*255,0,255),true)
DGS:dgs3DLineAddItem(line,_,_,_,math.cos(i/200*math.pi*2)*4,math.sin(i/200*math.pi*2)*4,0,4,tocolor(i/200*255,255-i/200*255,0,255),true)
end
end
</syntaxhighlight>
</syntaxhighlight>

Latest revision as of 15:11, 9 January 2023

This function creates a DGS 3D Line in the world.

Syntax

element dgsCreate3DLine ( float x, float y, float z [, float rx = 0, float ry = 0, float rz = 0, float width = 1, float color = 0xFFFFFFFF, float maxDistance = 80 ] )
DGS 3D Line.png

Required Arguments

  • x: A float of the 3D x position of the center of DGS 3D Line in the world.
  • y: A float of the 3D y position of the center of DGS 3D Line in the world.
  • z: A float of the 3D z position of the center of DGS 3D Line in the world.

Optional Arguments

  • rx: A float of the 3D x rotation of the center of DGS 3D Line in the world.
  • ry: A float of the 3D y rotation of the center of DGS 3D Line in the world.
  • rz: A float of the 3D z rotation of the center of DGS 3D Line in the world.
  • width: A float of the default width of DGS 3D Line.
  • color: An integer of the default color of DGS 3D Line.
  • maxDistance: A float of the max distance of the 3d line.

Returns

Returns a DGS 3D Line if it was successfully created, false otherwise.

Example

DGS = exports.dgs

line = DGS:dgsCreate3DLine(0,0,4,0,0,45,2,tocolor(255,255,255,255),100)
local i = 1
DGS:dgs3DLineAddItem(line,4,0,0,math.cos(i/200*math.pi*2)*4,math.sin(i/200*math.pi*2)*4,0,4,tocolor(i/200*255,255-i/200*255,0,255),true)
for i=2,200 do
	DGS:dgs3DLineAddItem(line,_,_,_,math.cos(i/200*math.pi*2)*4,math.sin(i/200*math.pi*2)*4,0,4,tocolor(i/200*255,255-i/200*255,0,255),true)
end

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

3D Interface

3D Line

3D Image

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

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Detect Area

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Memo

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Layout

Line

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Selector

Style

Switch Button

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Window

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