DgsEDASetDebugModeEnabled: Difference between revisions

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{{Client function}}
{{Client function}}
{{Deprecated|dgsCreateDetectArea|}}
This function sets the debug state of an ellipse detect area.
This function sets the debug state of an ellipse detect area.



Latest revision as of 05:22, 21 March 2020

Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

Please use dgsCreateDetectArea instead.

This function sets the debug state of an ellipse detect area.

Syntax

bool dgsEDASetDebugModeEnabled ( element eda, bool enabled )

Required Arguments

  • eda: The ellipse detect area that you want to set the debug mode state of.
  • enabled: The debug mode state of ellipse detect area.

Returns

Returns true if successful, false otherwise.

Example

This example will create ellipse detect area and set to debug mode to display a ellipse on the player's screen.

DGS = exports.dgs
eda = DGS:dgsCreateEDA(400,300,400,200,false) --Create Ellipse Detect Area
DGS:dgsEDASetDebugModeEnabled(eda,true)  --Set debug mode so that we can see where it is and how it looks like.

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

3D Interface

3D Line

3D Image

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Detect Area

Drag'N Drop

Grid List

Image

Memo

Menu

Label

Layout

Line

Progress Bar

Radio Button

Scale Pane

Scroll Bar

Scroll Pane

Selector

Style

Switch Button

Tab Panel

Window

Basic Shape Plugins

Circle

Quadrilateral

Rounded Rectangle

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Blur Box

Canvas

Chart

Color Picker

Effect 3D

Gradient

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Nine Slice

Object Preview Supports

Paste Handler

QRCode

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SVG

Tooltips