DgsGridListAddColumn: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
int dgsDxGridListAddColumn ( element gridList, string title, float width )
int dgsGridListAddColumn ( element gridList, string title, float width [, int insertPosition = nil, string horizontalAlign = "left" ] )
</syntaxhighlight>  
</syntaxhighlight>  


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*'''title:''' Title of the column
*'''title:''' Title of the column
*'''width:''' Column width, relative to the grid list width
*'''width:''' Column width, relative to the grid list width
===Optional Arguments===
*'''insertPosition:''' The position you want to insert to, after the last column by default.
*'''horizontalAlign:''' Column text horizontal alignment ( also affects row text ).


===Returns===
===Returns===
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==Example==  
==Example==  
<section name="Client" class="client" show="true">
'''Example 1:'''
This example creates a player list on the right side of the screen and fills it with the currently connected players.
This example creates a player list on the right side of the screen and fills it with the currently connected players.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
DGS = exports.dgs
DGS = exports.dgs
function clientsideResourceStart ()
function clientsideResourceStart ()
local playerList = DGS:dgsDxCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list
local playerList = DGS:dgsCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list
local column = DGS:dgsDxGridListAddColumn( playerList, "Player", 0.85 ) -- Create a 'players' column in the list
local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.85 ) -- Create a 'players' column in the list
if ( column ) then -- If the column was successfully created
if ( column ) then -- If the column was successfully created
for id, playeritem in ipairs(getElementsByType("player")) do  
for id, playeritem in ipairs(getElementsByType("player")) do  
--Loop through all the players, adding them to the table
--Loop through all the players, adding them to the table
local row = DGS:dgsDxGridListAddRow ( playerList )
local row = DGS:dgsGridListAddRow ( playerList )
DGS:dgsDxGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ), false, false )
DGS:dgsGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ) )
end
end
end
end
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addEventHandler ( "onClientResourceStart", resourceRoot, clientsideResourceStart )
addEventHandler ( "onClientResourceStart", resourceRoot, clientsideResourceStart )
</syntaxhighlight>
</syntaxhighlight>
</section>


<section name="Client" class="client" show="false">
<section name="Client" class="client" show="true">
'''Example 2:'''  
'''Example 2:'''  


<syntaxhighlight lang="lua" show="true">
<syntaxhighlight lang="lua" >
DGS = exports.dgs
DGS = exports.dgs
gridlist  = DGS:dgsDxCreateGridList (367, 120, 362, 489, false)
gridlist  = DGS:dgsCreateGridList (367, 120, 362, 489, false)
addCommandHandler("add",function (commandName,arg)
addCommandHandler("add",function (commandName,arg)
if arg ~= "" then  
if arg ~= "" then  
DGS:dgsDxGridListAddColumn(gridlist,arg, 0.5)     
DGS:dgsGridListAddColumn(gridlist,arg, 0.5)     
end  
end  
end)
end)

Latest revision as of 07:59, 20 June 2018

This function is used to create columns in grid lists.

Syntax

int dgsGridListAddColumn ( element gridList, string title, float width [, int insertPosition = nil, string horizontalAlign = "left" ] )

Required Arguments

  • gridList: The grid list you want to add a column to
  • title: Title of the column
  • width: Column width, relative to the grid list width

Optional Arguments

  • insertPosition: The position you want to insert to, after the last column by default.
  • horizontalAlign: Column text horizontal alignment ( also affects row text ).

Returns

Returns the column id if it was created, false otherwise.

Example

Click to collapse [-]
Client

Example 1: This example creates a player list on the right side of the screen and fills it with the currently connected players.

DGS = exports.dgs
function clientsideResourceStart ()
	local playerList = DGS:dgsCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list
	local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.85 ) -- Create a 'players' column in the list
	if ( column ) then -- If the column was successfully created
		for id, playeritem in ipairs(getElementsByType("player")) do 
		--Loop through all the players, adding them to the table
			local row = DGS:dgsGridListAddRow ( playerList )
			DGS:dgsGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ) )
		end
	end
end
addEventHandler ( "onClientResourceStart", resourceRoot, clientsideResourceStart )
Click to collapse [-]
Client

Example 2:

DGS = exports.dgs
gridlist  = DGS:dgsCreateGridList (367, 120, 362, 489, false)
addCommandHandler("add",function (commandName,arg)
	if arg ~= "" then 
		DGS:dgsGridListAddColumn(gridlist,arg, 0.5)    
	end 
end)

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