DgsGridListSetItemImage: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool dgsGridListSetItemImage( element gridList, int rowIndex, int columnIndex, element texture [, int color = 0xFFFFFFFF, float offsetX = 0, float offsetY = 0, float width, float height ] )
bool dgsGridListSetItemImage( element gridList, int rowIndex, int columnIndex, element texture [, int color = 0xFFFFFFFF, float offsetX = 0, float offsetY = 0, float width, float height, bool relative ] )
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[[Image:DGSGridListItemImage.png|200px|thumb|right|Item Image]]  
[[Image:DGSGridListItemImage.png|200px|thumb|right|Item Image]]  
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*'''width:''' A float of the width of the image of the item.
*'''width:''' A float of the width of the image of the item.
*'''height:''' A float of the height of the image of the item.
*'''height:''' A float of the height of the image of the item.
*'''relative:''' This is whether sizes and positioning are relative. If this is true, then all offestX, offestY, width and height floats must be between 0 and 1, representing sizes relative to the row.


===Returns===
===Returns===
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local row = DGS:dgsGridListAddRow(gridlist)
local row = DGS:dgsGridListAddRow(gridlist)
DGS:dgsGridListSetItemText(gridlist,row,2,tostring(i))
DGS:dgsGridListSetItemText(gridlist,row,2,tostring(i))
DGS:dgsGridListSetItemImage(gridlist,row,1,texture,tocolor(255,255,255,255),10,5,25,20)
DGS:dgsGridListSetItemImage(gridlist,row,1,texture,tocolor(255,255,255,255),10,5,25,20,false)
end
end
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Latest revision as of 12:02, 13 December 2020

This function sets the image on a grid list item.

Syntax

bool dgsGridListSetItemImage( element gridList, int rowIndex, int columnIndex, element texture [, int color = 0xFFFFFFFF, float offsetX = 0, float offsetY = 0, float width, float height, bool relative ] )
Item Image

Required Arguments

  • gridList: the grid list containing the item you're interested in.
  • rowIndex: An integer of the row index of the item.
  • columnIndex: An integer of the column index of the item.
  • texture: A texture element of the item you want to set.

Optional Arguments

  • color: An integer of the color of the texture.
  • offsetX : A float of the 2D X offset of the image of the item.
  • offsetY : A float of the 2D Y offset of the image of the item.
  • width: A float of the width of the image of the item.
  • height: A float of the height of the image of the item.
  • relative: This is whether sizes and positioning are relative. If this is true, then all offestX, offestY, width and height floats must be between 0 and 1, representing sizes relative to the row.

Returns

Returns true if set successfully, false if one of the arguments was invalid.

Example

DGS = exports.dgs
texture = dxCreateTexture("image.png") -- put your texture element here

gridlist = DGS:dgsCreateGridList(300,200,300,400,false)
DGS:dgsSetProperty(gridlist,"rowHeight",30) -- make it thicker to see the image clearer
DGS:dgsGridListAddColumn(gridlist,"Country",0.2)
DGS:dgsGridListAddColumn(gridlist,"ID",0.7)
for i=1,10 do
	local row = DGS:dgsGridListAddRow(gridlist)
	DGS:dgsGridListSetItemText(gridlist,row,2,tostring(i))
	DGS:dgsGridListSetItemImage(gridlist,row,1,texture,tocolor(255,255,255,255),10,5,25,20,false)
end

See Also

Custom Cursor Functions

Multi Language Supports

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