DgsImageGetImage: Difference between revisions

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(Created page with "{{Client function}} __NOTOC__ This function allows you to get the image from dgs image element. ==Syntax== <syntaxhighlight lang="lua"> bool dgsDxImageGetImage ( element the...")
 
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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool dgsDxImageGetImage ( element theElement )
texture dgsImageGetImage ( element theElement )
</syntaxhighlight>  
</syntaxhighlight>  


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===Returns===
===Returns===
Returns a texture element if it has image element, ''false'' otherwise.
Returns a texture element if there is an image loaded, ''false'' otherwise.


==Example==  
==Example==  
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DGS = exports.dgs
DGS = exports.dgs
local texture = dxCreateTexture("text.png")  -- You need to add a texture yourself.
local texture = dxCreateTexture("text.png")  -- You need to add a texture yourself.
local myImage = DGS:dgsDxCreateImage ( 0.45, 0.48, 0.2, 0.5, _, true )
local myImage = DGS:dgsCreateImage ( 0.45, 0.48, 0.2, 0.5, texture, true )
DGS:dgsDxImageSetImage ( myImage, texture )
local tex = DGS:dgsImageGetImage ( myImage )
 
 
local tex = DGS:dgsDxImageGetImage ( myImage )
destroyElement(tex)
destroyElement(tex)
</syntaxhighlight>
</syntaxhighlight>

Latest revision as of 03:15, 10 January 2019

This function allows you to get the image from dgs image element.

Syntax

texture dgsImageGetImage ( element theElement )

Required Arguments

  • theElement: The dgs image element to get from.

Returns

Returns a texture element if there is an image loaded, false otherwise.

Example

DGS = exports.dgs
local texture = dxCreateTexture("text.png")  -- You need to add a texture yourself.
local myImage = DGS:dgsCreateImage ( 0.45, 0.48, 0.2, 0.5, texture, true )
local tex = DGS:dgsImageGetImage ( myImage )
destroyElement(tex)

See Also

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