DgsLineSetItemPosition

From Multi Theft Auto: Wiki
Revision as of 12:34, 7 February 2022 by Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function sets the position of an item of dgs line. ==Syntax== <syntaxhighlight lang="lua"> bool dgsLineSetItemPosition (element line, int index, float startX = previousEndX, float startY = previousEndY, float endX, float endY [, float relative = false ] ) </syntaxhighlight> ===Required Arguments=== *'''line''': The DGS Line element. *'''startX:''' A float of the 2D x position of start position of the line on a player's screen, set...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This function sets the position of an item of dgs line.

Syntax

bool dgsLineSetItemPosition (element line, int index, float startX = previousEndX, float startY = previousEndY, float endX, float endY [, float relative = false ] )

Required Arguments

  • line: The DGS Line element.
  • startX: A float of the 2D x position of start position of the line on a player's screen, set to nil to use the end position of previous item. This is affected by the relative argument.
  • startY: A float of the 2D y position of start position of the line on a player's screen, set to nil to use the end position of previous item. This is affected by the relative argument.
  • endX: A float of the 2D x position of end position of the line on a player's screen. This is affected by the relative argument.
  • endY: A float of the 2D y position of end position of the line on a player's screen. This is affected by the relative argument.

Optional Arguments

  • relative: This is whether sizes and positioning are relative. If this is true, then all x, y, width and height floats must be between 0 and 1, representing sizes relative to the parent.

Returns

Returns true if successful, false otherwise

Example

DGS = exports.dgs

local line = DGS:dgsCreateLine(400,200,600,400)
local sinX = math.sin(0/500*4*math.pi)
DGS:dgsLineAddItem(line,0/500,sinX/2+0.5,0/500,sinX/2+0.5,2,tocolor(0,255,0,255),true)
for i=1,100 do
	local sinX = math.sin(i/100*4*math.pi)
	DGS:dgsLineAddItem(line,_,_,i/100,sinX/2+0.5,2,tocolor(i/100*255,255-i/100*255,0,255),true)
end
DGS:dgsLineSetItemPosition(line,101,_,_,0,0,true)

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

3D Interface

3D Line

3D Image

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Detect Area

Drag'N Drop

Grid List

Image

Memo

Menu

Label

Layout

Line

Progress Bar

Radio Button

Scale Pane

Scroll Bar

Scroll Pane

Selector

Style

Switch Button

Tab Panel

Window

Basic Shape Plugins

Circle

Quadrilateral

Rounded Rectangle

Other Plugins

Blur Box

Canvas

Chart

Color Picker

Effect 3D

Gradient

Mask

Media Browser

Nine Slice

Object Preview Supports

Paste Handler

QRCode

Remote Image

Screen Source

SVG

Tooltips