DgsMoveTo: Difference between revisions

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==Syntax==  
==Syntax==  
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<syntaxhighlight lang="lua">
number/table dgsMoveTo ( table/element dgsElement, float x, float y, bool relative, string easing = "Linear", float duration [, int delay = 0 ])
number/table dgsMoveTo ( element/table dgsElement, float x, float y, bool relative, string easing = "Linear", float duration [, int delay = 0 ])
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Latest revision as of 17:05, 2 March 2023

This function allow us to add animation to dgs elements.

Change position of dgs elements with animation effect.

Syntax

number/table dgsMoveTo ( element/table dgsElement, float x, float y, bool relative, string easing = "Linear", float duration [, int delay = 0 ])

Required Arguments

  • dgsElement: The DGS element or a list of DGS elements to set animation to.
  • x: Position over the X axis.
  • y: Position over the Y axis.
  • relative: Bool that indicates if the x/y positions are relative to the screen size.
  • easing: The easing function to use for the interpolation (For More Detail :Easing), or your own easing function created by dgsAddEasingFunction.
  • duration: An integer of the time(ms) to finish the animation.

Optional Arguments

  • delay: The delay time before the animation starts, can decrease the using of timer.
  • settings: A table will be passed to your own easing function.

Returns

Returns an integer/table indicates the animation ID or a list of animation IDs if succeed, false otherwise.

Example

loadstring(exports.dgs:dgsImportFunction())()

parent = dgsCreateWindow(200,100,400,400,"DGS Parent Window",false)	--Create a window

dgsMoveTo(parent,400,200,false,"OutQuad",2000) --Set Animation

See Also

Custom Cursor Functions

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