DgsCreateScrollBar

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This function allows creation of a DGS Scroll Bar.

Syntax

element dgsDxCreateComboBox( float x, float y,float width, float height, bool voh, bool relative [,element parent = nil, element arrowImage = nil, element bgImage= nil, element cursorImage= nil, int colorArrowDef = 0xFFF0F0F0, int bgColorDef = 0xFFF0F0F0,int cursorColorDef = 0xFFC0C0C0,int colorArrowHov = 0xFFDADADA , int cursorColorHov = 0xFFA6A6A6, int colorArrowCli = 0xFFB4B4B4, int colorCursorCli = 0xFF606060] )

Required Arguments

Example DGS ComboBox.
  • x: A float of the 2D x position of the DGS combobox on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the DGS combobox on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the DGS combobox. This is affected by the relative argument.
  • height: A float of the height of the DGS combobox. This is affected by the relative argument. Note: height must be enough to fit the drop down menu, else the drop down won't appear.
  • horizontal: whether this scrollbar is horizontal (true) or vertical (false).
  • relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.

Optional Arguments

  • parent: This is the parent that the DGS button is attached to. If the relative argument is true, sizes and positioning will be made relative to this parent. If the relative argument is false, positioning will be the number of offset pixels from the parent's origin. If no parent is passed, the parent will become the screen - causing positioning and sizing according to screen positioning.
  • arrowImage: A texture element of the background of the arrow of the scroll bar.
  • bgImage: A texture element of the background of the track of the scroll bar.
  • cursorImage: A texture element of the background of the cursor(face) of the scroll bar.
  • colorArrowDef: An int of the color of the background of the arrow of the scroll bar ( not hovering on or clicked ).
  • bgColorDef: An int of the color of the background of the track of the scroll bar.
  • cursorColorDef: An int of the color of the background of the cursor(face) of the scroll bar ( not hovering on or clicked ).
  • colorArrowHov: An int of the color of the background of the arrow of the scroll bar ( hovering on ).
  • cursorColorHov : An int of the color of the background of the cursor(face) of the scroll bar ( hovering on ).
  • colorArrowCli: An int of the color of the background of the arrow of the scroll bar ( clicked ).
  • colorCursorCli : An int of the color of the background of the cursor(face) of the scroll bar ( clicked ).

Example

This example creates a combo box in the center of the screen.

DGS = exports.dgs 
addEventHandler("onClientResourceStart", resourceRoot,function()
	local scrollBar = DGS:dgsDxCreateScrollBar(0.29, 0.30, 0.44, 0.04, true, true)
	showCursor(true) 
    end
)

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

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