Server Scripting Functions: Difference between revisions

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==Incomplete/Malfunctioning Functions==
==Incomplete/Malfunctioning Functions==
Incomplete Function List: [[:Category:Incomplete]] | [[:Category:Needs_Checking]] | [[:Category:Check works as specified]]
*Incomplete Function List: [[:Category:Incomplete]] | [[:Category:Needs_Checking]] | [[:Category:Check works as specified]]
*To put a function on any of these lists, click edit and copy the [[Category:""]] and paste it into the function's page.
''Note: To put a function on any of these lists, click edit and copy the [[Category:""]] and paste it into the function's page.''


[[setPlayerRotation]] - Incomplete/Possibly not functional
[[setPlayerRotation]] - Incomplete/Possibly not functional

Revision as of 19:35, 21 May 2006

This page lists all the scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function or event, use Requested Functions and Events

Please note that the scripting functions can now be extended by loading in dynamic modules that provide new functionality, such as MySQL database access. These scripting functions are non-native and require the module to be loaded in order to work.

Head over to Module functions for a list of non-native functions and modules that are available.

Incomplete/Malfunctioning Functions

Note: To put a function on any of these lists, click edit and copy the and paste it into the function's page.

setPlayerRotation - Incomplete/Possibly not functional

Blip functions


Element functions



Entity functions

Template:Entity functions

Event functions



Map functions


Marker functions



Object functions



Pickup functions



Player functions



Radar area functions


Scoreboard functions

Template:Scoreboard functions

Server functions


Spawnpoint functions

Template:Spawnpoint functions

Text functions


Utility functions



Vehicle functions



Weapon functions



World functions



XML functions