Server Scripting Functions: Difference between revisions

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==Event functions==
==Event functions==
{{Event_functions}}
{{Event_functions}}
==Explosion functions==
{{Explosion_functions}}
==Fire functions==
{{Fire_functions}}


==Map functions==
==Map functions==

Revision as of 15:26, 6 June 2006

This page lists all the scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function or event, use Requested Functions and Events

Please note that the scripting functions can now be extended by loading in dynamic modules that provide new functionality, such as MySQL database access. These scripting functions are non-native and require the module to be loaded in order to work.

Head over to Module functions for a list of non-native functions and modules that are available.

Incomplete/Malfunctioning Functions

Note: To put a function on any of these lists, paste the following onto the page (case sensitive):

[[Category:CATEGORYHERE]]

setPlayerRotation - Incomplete/Possibly not functional

Blip functions


Collision shape functions


Element functions

Shared


Entity functions

Template:Entity functions

Event functions

Shared



Explosion functions


Fire functions

Template:Fire functions

Map functions


Marker functions

Shared


Object functions

Shared


Pickup functions

Shared



Player functions

Shared


Radar area functions


Scoreboard functions

Template:Scoreboard functions

Server functions


Spawnpoint functions

Template:Spawnpoint functions

Text functions


Utility functions

Shared



Vehicle functions

Shared



Weapon functions

Shared



World functions

Shared


XML functions