Server Scripting Functions: Difference between revisions

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==Explosion functions==
==Explosion functions==
{{Explosion_functions}}
{{Explosion_functions}}
==Fire functions==
{{Fire_functions}}


==Input functions==
==Input functions==

Revision as of 17:56, 19 October 2007

This page lists all the server-side scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function or event, use Requested Functions and Events.

Please note that the scripting functions can now be extended by loading in dynamic modules that provide new functionality, such as MySQL database access. These scripting functions are non-native and require the module to be loaded in order to work.

Head over to Module functions for a list of non-native serverside functions and modules that are available.

Client-side scripting functions can be found here: Client Scripting Functions.

Account functions


Admin functions


Audio functions



All Seeing Eye functions

Template:ASE functions

Blip functions


Camera functions



Collision shape functions


Client functions

BEFORE VERSION 1.0 :

Clothes and body functions


Cursor functions



Element functions



Event functions



Explosion functions


Input functions



Map functions


Marker functions



Object functions



Pickup functions



Player functions



Radar area functions


Resource functions



Serial functions


Server functions


Settings registry functions


Spawnpoint functions (obsolete, removed)

Template:Spawnpoint functions

SQL functions


Team functions



Text functions


Utility functions



Vehicle functions



Weapon functions



World functions



XML functions


Deprecated Functions

Access: [[Category:Depreciated]]
Note: dont change this, done purposely to keep this page from being included in the listing.