Shared Scripting Functions: Difference between revisions

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==Radar functions==
==Radar functions==
{{Shared_radar_functions}}
{{Radar_functions}}


==Resource functions==
==Resource functions==
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==Team functions==
==Team functions==
{{Shared_team_functions}}
{{Team_functions}}


==Utility functions==
==Utility functions==
{{Shared_utility_functions}}
{{Utility_functions}}


==UTF8 Library==
==UTF8 Library==
{{Shared_utf8_functions}}
{{UTF8_functions}}


==Vehicle functions==
==Vehicle functions==
{{Shared_vehicle_functions}}
{{Vehicle_functions}}


==Water functions==
==Water functions==
{{Shared_water_functions}}
{{Water_functions}}


==World functions==
==World functions==
{{Shared_world_functions}}
{{World_functions}}


==XML functions==
==XML functions==
{{Shared_xml_functions}}
{{XML functions}}




[[pl:Shared Scripting Functions]]
[[pl:Shared Scripting Functions]]
[[ru:Shared Scripting Functions]]
[[ru:Shared Scripting Functions]]

Latest revision as of 16:08, 11 September 2024

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This page lists all the shared scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function or event, use Requested Functions and Events

For more functions, check the useful functions page.

Element functions



Ped functions



Player functions



Weapon functions



Sound functions



Blip functions


Camera functions

Clothes and body functions


Collision shape functions


Cursor functions



Event functions



Explosion functions


File functions



Input functions



Marker functions



Matrix functions


Object functions



Output functions



Path functions


Pickup functions



Projectile functions



Radar functions


Resource functions



Team functions



Utility functions



UTF8 Library


Vehicle functions



Water functions



World functions



XML functions