Server Scripting Functions: Difference between revisions

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Revision as of 14:40, 5 March 2016

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This page lists all the server-side scripting functions that have been implemented and are available as native functions. To request a function or event, use Requested Functions and Events or http://bugs.mtasa.com.

Please note that the scripting functions can also be extended by loading in dynamic modules that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.

Head over to Modules for a list of non-native serverside functions and modules that are available.

For more functions, check the useful functions page.

Client-side scripting functions can be found here: Client Scripting Functions.

Account functions


ACL functions


Admin functions


Audio functions



Announcement functions


Blip functions


Camera functions



Collision shape functions


Clothes and body functions


Cursor functions



Element functions



Event functions



Explosion functions


File functions


HTTP functions

These functions can only be used from within lua blocks in HTML pages hosted by the server


Input functions



Map functions


Marker functions



Matrix functions


Module functions


Object functions



Ped functions



Pickup functions



Player functions



Radar area functions


Resource functions



Server functions


Settings registry functions


SQL functions


Team functions



Text functions


Utility functions



UTF8 Library


Vehicle functions



Water functions



Weapon functions



World functions



XML functions